Researching and Developing Serious Games as Interactive Learning Instructions. - Christian Sebastian Loh (Int. J. Gaming Comput. Mediat. Simulations, 2009)

Performance metrics for serious games: Will the (real) expert please step forward? - Christian S. Loh; Yanyan Sheng (CGAMES, 2013)

Improving the Impact and Return of Investment of Game-Based Learning. - Christian Sebastian Loh (Int. J. Virtual Pers. Learn. Environ., 2013)

Maximum Similarity Index (MSI): A metric to differentiate the performance of novices vs. multiple-experts in serious games. - Christian Sebastian Loh; Yanyan Sheng (Comput. Hum. Behav., 2014)

Audial engagement: Effects of game sound on learner engagement in digital game-based learning environments. - JaeHwan Byun; Christian S. Loh (Comput. Hum. Behav., 2015)

Predicting expert-novice performance as serious games analytics with objective-oriented and navigational action sequences. - Christian Sebastian Loh; Yanyan Sheng; I-Hung Li (Comput. Hum. Behav., 2015)

Measuring the (dis-)similarity between expert and novice behaviors as serious games analytics. - Christian Sebastian Loh; Yanyan Sheng (Educ. Inf. Technol., 2015)

Using Players' Gameplay Action-Decision Profiles to Prescribe Training: Reducing Training Costs with Serious Games Analytics. - Christian Sebastian Loh; I-Hung Li (DSAA, 2016)

Comparison of similarity measures to differentiate players' actions and decision-making profiles in serious games analytics. - Christian Sebastian Loh; I-Hung Li; Yanyan Sheng (Comput. Hum. Behav., 2016)

Lost my way: an educational geometry game for young children. - Günter Wallner; Simone Kriglstein; Sonja Gabriel; Christian S. Loh; Yanyan Sheng; I-Hung Li (FDG, 2018)

The Effects of Fully and Partially In-Game Guidance on Players' Declarative and Procedural Knowledge With a Disaster Preparedness Serious Game. - Ting Zhou; Christian S. Loh (Int. J. Gaming Comput. Mediat. Simulations, 2020)

Engagement and Players' Intended Behaviors in a Cybersecurity Serious Game. - Rana Salameh; Christian Sebastian Loh (Int. J. Gaming Comput. Mediat. Simulations, 2022)

Serious Games Assessment: Analytics, Measurement, and Visualization of Nursing Competencies. - Christian S. Loh; Yanyan Sheng; Darshini Devi Rajasegeran; Liu Kai; Choh Andrea Chau Lin; Ang Shin Yuh (SeGAH, 2023)