Virtualization of Virtual Field Trips: A Case Study from Higher Education in Environmental Engineering. - Christian Springer; Florian Wehking; Mario Wolf; Heinrich Söbke (DELbA@EC-TEL, 2020)

Gamification for Spatial Digital Learning Environments in Higher Education: A Rapid Literature Review. - Sanghamitra Das; Margarita Osipova; Sri Vaishnavi Nakshatram; Heinrich Söbke; Jannicke Baalsrud Hauge; Christian Springer (GALA, 2022)

An Autoethnographic Perspective on Teaching Soft Skills Using Multiplayer Online Games. - Karina Knauf; Lara Deidersen; Heinrich Söbke; Christian Springer (GALA, 2022)

Towards gamification for spatial digital learning environments. - Sanghamitra Das; Sri Vaishnavi Nakshatram; Heinrich Söbke; Jannicke Baalsrud Hauge; Christian Springer (Entertain. Comput., 2025)