Christian Wagner

Orcid: 0000-0003-0907-8552

Affiliations:
  • City University of Hong Kong, School of Creative Media
  • University of Southern California, School of Business Administration, Los Angeles, CA, USA
  • University of British Columbia, Faculty of Commerce and Business Administration, Vancouver, BC, Canada


According to our database1, Christian Wagner authored at least 99 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
The impact of social network embeddedness on mobile massively multiplayer online games play.
Inf. Syst. J., March, 2024

2023
Proxies to the monthly active user number of Geo AR Mobile games - online search volume as a proposal.
Multim. Tools Appl., July, 2023

A design strategy for Geo AR mobile game sustainable success emphasizing game completeness.
Entertain. Comput., May, 2023

Why viewers send paid gifts: The role of social influence on massively multiplayer online games live streaming.
Inf. Process. Manag., 2023

How TikTok leads users to flow experience: investigating the effects of technology affordances with user experience level and video length as moderators.
Internet Res., 2023

Introduction to the Minitrack on Adversarial Behavior in Collaboration and Social Media Systems.
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023

2022
Calling for Information Systems Research on Esports: An Overview Study.
Commun. Assoc. Inf. Syst., 2022

Introduction to the Minitrack on Adversarial Coordination in Collaboration and Social Media Systems.
Proceedings of the 55th Hawaii International Conference on System Sciences, 2022

Everyday Gaming induces Amateur eSports Participation through Commitment.
Proceedings of the 30th European Conference on Information Systems, 2022

2021
Taking Time into Account: Understanding Microworkers' Continued Participation in Microtasks.
J. Assoc. Inf. Syst., 2021

PACIS Panel - Technology for Learning: The Role of Education and Educators.
Proceedings of the 25th Pacific Asia Conference on Information Systems, 2021

Introduction to the Minitrack on Social Media and e-Business Transformation.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

2020
Inducing individuals to engage in a gamified platform for environmental conservation.
Ind. Manag. Data Syst., 2020

Visualizing Emotion and Absorption Through a Low Resolution LED Array: - From Electroencephalography to Internet of Things.
Proceedings of the Augmented Cognition. Theoretical and Technological Approaches, 2020

2019
Achieving mobile social media popularity to enhance customer acquisition.
Internet Res., 2019

Encouraging Individuals to Go Green by Gamification: An Empirical Study.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019

The Impact of Game Peripherals on the Gamer Experience and Performance.
Proceedings of the Augmented Cognition, 2019

2018
Enhancing User Engagement through Gamification.
J. Comput. Inf. Syst., 2018

Empathy or perceived credibility? An empirical study on individual donation behavior in charitable crowdfunding.
Internet Res., 2018

Proposing the core contributor withdrawal theory (CCWT) to understand core contributor withdrawal from online peer-production communities.
Internet Res., 2018

Sexbots: the ethical ramifications of social robotics' dark side.
AI Matters, 2018

Exploring Users Motivations to Knowledge Contribution at the Creation Stage of Online Communities.
Proceedings of the 22nd Pacific Asia Conference on Information Systems, 2018

Introduction to the Minitrack on Social Media and e-Business Transformation.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

Enhancing Audience Engagement Through Immersive 360-Degree Videos: An Experimental Study.
Proceedings of the Augmented Cognition: Intelligent Technologies, 2018

2017
Gamification in the Workplace: The Central Role of the Aesthetic Experience.
J. Manag. Inf. Syst., 2017

How gamification of an enterprise collaboration system increases knowledge contribution: an affordance approach.
J. Knowl. Manag., 2017

ModLight: Designing a modular light signaling tool for human-robot interaction.
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017

Donation Behavior in Online Micro Charities: An Investigation of Charitable Crowdfunding Projects.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017

Understanding the Success of Pokémon Go: Impact of Immersion on Players' Continuance Intention.
Proceedings of the Augmented Cognition. Enhancing Cognition and Behavior in Complex Human Environments, 2017

Who is with You? Integrating a Play Experience into Online Video Watching via Danmaku Technology.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2016
The Relative Importance of Monetary and Non-Monetary Drivers for Information and Communication Technology Acceptance in Rural Agribusiness.
Inf. Technol. Dev., 2016

Explaining a Virtual Worker's Job Performance: The Role of Psychological Distance.
Proceedings of the Foundations of Augmented Cognition: Neuroergonomics and Operational Neuroscience, 2016

Investigating Communal Interactive Video Viewing Experiences Online.
Proceedings of the Human-Computer Interaction. Novel User Experiences, 2016

2015
Perceptions of justice or injustice as determinants of contributor defections from online communities.
J. Assoc. Inf. Sci. Technol., 2015

The Effects of Game Dynamics on User Engagement in Gamified Systems.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Not Just in it for the Money: A Qualitative Investigation of Workers' Perceived Benefits of Micro-task Crowdsourcing.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Success within App Distribution Platforms: The Contribution of App Diversity and App Cohesivity.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

Introduction to Social Media and E-business Transformation Minitrack.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

2014
Determinants of Commitment in an Online Community: Assessing the Antecedents of Weak Ties and Their Impact.
J. Organ. Comput. Electron. Commer., 2014

Structuring Time through Participation in Micro-task Crowdsourcing: A Time Allocation Perspective.
Proceedings of the International Conference on Information Systems, 2014

The Wisdom of Crowds: Impact of Collective Size and Expertise Transfer on Collective Performance.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Learning Effects of Virtual Game Worlds: An Empirical Investigation of Immersion, Enjoyment and Performance.
Proceedings of the 20th Americas Conference on Information Systems, 2014

2013
The Impact of Shaping on Knowledge Reuse for Organizational Improvement with Wikis.
MIS Q., 2013

Investigating the determinants of contribution value in Wikipedia.
Int. J. Inf. Manag., 2013

"Facebook Distress": A Model to Investigate Discontinuation of Social Networking Site Use.
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013

Factors Affecting Individual Flaming in Virtual Communities.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013

The role of task difficulty in the effectiveness of collective intelligence.
Proceedings of the 7th IEEE International Conference on Digital Ecosystems and Technologies, 2013

Track B: Convergence of technologies for sustainable infrastructures.
Proceedings of the 7th IEEE International Conference on Digital Ecosystems and Technologies, 2013

2012
Where's the competitive advantage in strategic information systems research? Making the case for boundary-spanning research based on the German business and information systems engineering tradition.
J. Strateg. Inf. Syst., 2012

Governance of open content creation: A conceptualization and analysis of control and guiding mechanisms in the open content domain.
J. Assoc. Inf. Sci. Technol., 2012

Determining the Value of a Virtual Community to Its Participants.
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012

2011
Explaining the Sustainability of Digital Ecosystems based on the Wiki Model Through Critical-Mass Theory.
IEEE Trans. Ind. Electron., 2011

2010
Factors affecting shapers of organizational wikis.
J. Assoc. Inf. Sci. Technol., 2010

Can a lean medium enhance large-group communication? Examining the impact of interactive mobile learning.
J. Assoc. Inf. Sci. Technol., 2010

Exploring the Enterprise Value of Wikis through Media Choice Theories.
Int. J. Knowl. Syst. Sci., 2010

The Wisdom of Reluctant Crowds.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010

2009
Action Learning with Second Life: A Pilot Study.
J. Inf. Syst. Educ., 2009

The Role of Wiki Technology and Altruism in Collaborative Knowledge Creation.
J. Comput. Inf. Syst., 2009

A Techno-Social Approach for Achieving Online Readership Popularity.
Proceedings of the International Conference on Information Systems, 2009

An Empirical Investigation of the Key Factors for Refactoring Success in an Industrial Context.
Proceedings of the 15th Americas Conference on Information Systems, 2009

Online Readership Popularity and Media-embedded Characteristics.
Proceedings of the 15th Americas Conference on Information Systems, 2009

2008
<i>Teaching Tip</i>: Learning Experience with Virtual Worlds.
J. Inf. Syst. Educ., 2008

The effect of decision support system expertise on system use behavior and performance.
Inf. Manag., 2008

Weblogging: A study of social computing and its impact on organizations.
Decis. Support Syst., 2008

Review of Prediction Market Research: Guidelines for Information Systems Research.
Proceedings of the Pacific Asia Conference on Information Systems, 2008

Use of Web 2.0 Technology to Enhance Customer Relationships.
Proceedings of the Pacific Asia Conference on Information Systems, 2008

Using Wikis to Generate Learning at ICIS 2007.
Proceedings of the International Conference on Information Systems, 2008

Learning REAL Business Skills in a Virtual World: An Action Learning Perspective.
Proceedings of the Learning from the past & charting the future of the discipline. 14th Americas Conference on Information Systems, 2008

2007
Enabling Customer-Centricity Using Wikis and the Wiki Way.
J. Manag. Inf. Syst., 2007

The Role of Shapers in Knowledge-Sharing.
Proceedings of the Virtuality and Virtualization, 2007

Facilitating Exploratory Conversations: Here and Now.
Proceedings of the International Conference on Information Systems, 2007

Innovating Collaborative Content Creation: The Role of Altruism and Wiki Technology.
Proceedings of the 40th Hawaii International International Conference on Systems Science (HICSS-40 2007), 2007

2006
Breaking the Knowledge Acquisition Bottleneck Through Conversational Knowledge Management.
Inf. Resour. Manag. J., 2006

Weblog success: Exploring the role of technology.
Int. J. Hum. Comput. Stud., 2006

Building Semantic Webs for e-government with Wiki technology.
Electron. Gov. an Int. J., 2006

Corporate wiki users: results of a survey.
Proceedings of the 2006 International Symposium on Wikis, 2006

Can Lean Media Enhance Large Group Learning? An Empirical Investigation of Mobile Information and Communication Technology.
Proceedings of the Pacific Asia Conference on Information Systems, 2006

2005
From government to e-government: a transition model.
Inf. Technol. People, 2005

An Exploratory Study on the Progress of Social Computing and Its Potential Impact on Organizational Computing.
Proceedings of the Pacific Asia Conference on Information Systems, 2005

Success in the "Blogosphere": Exploring the Role of Technology.
Proceedings of the Pacific Asia Conference on Information Systems, 2005

Deceptive Communication in Virtual Communities.
Proceedings of the 38th Hawaii International Conference on System Sciences (HICSS-38 2005), 2005

Learning with Weblogs: An Empirical Investigation.
Proceedings of the 38th Hawaii International Conference on System Sciences (HICSS-38 2005), 2005

2004
Enterprise strategy management systems: current and next generation.
J. Strateg. Inf. Syst., 2004

<i>Teaching Tip</i>: Teaching Information Systems Management via Action Memos.
J. Inf. Syst. Educ., 2004

Wiki: A Technology for Conversational Knowledge Management and Group Collaboration.
Commun. Assoc. Inf. Syst., 2004

2003
<i>Teaching Tip</i>: Put another (B)Log on the Wire: Publishing Learning Logs as Weblogs.
J. Inf. Syst. Educ., 2003

Enhancing E-government in Developing Countries: Managing Knowledge through Virtual Communities.
Electron. J. Inf. Syst. Dev. Ctries., 2003

2002
A Study of Reasoning Processes in Software Maintenance Management.
Inf. Technol. Manag., 2002

Are intelligent e-commerce agents partners or predators?
Commun. ACM, 2002

2001
Critical success factors revisited: success and failure cases of information systems for senior executives.
Decis. Support Syst., 2001

2000
End Users as Expert System Developers?
J. Organ. End User Comput., 2000

Will virtual education initiatives succeed?
Inf. Technol. Manag., 2000

Agents, Deep-Linking, and Framing: On acceptable practices of information acquisition in E-Commerce.
Electron. Mark., 2000

1999
Student-Directed Learning: Hong Kong Experiences.
Proceedings of the 32nd Annual Hawaii International Conference on System Sciences (HICSS-32), 1999

1997
Database Management with Sequence Trees and Tokens.
IEEE Trans. Knowl. Data Eng., 1997

Personal Computer Adventure Games: Their Structure, Principles, and Applicability for Training.
Data Base, 1997

1995
Decision support for "messy" problems.
Inf. Manag., 1995

Facilitating space-time differences, group heterogeneity and multi-sensory task work through a multimedia supported group decision system.
Decis. Support Syst., 1995

1992
The Architecture of an Information System for the Support of Alternative Generation.
J. Manag. Inf. Syst., 1992


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