Application of Virtual Reality Technologies in Consumer Product Usability. - Christianne Soares Falcão; Marcelo Márcio Soares (HCI (12), 2013)

Game Design Creative Industry: An Overview of the Porto Digital Project in Brazil. - Carla Patricia Teixeira; Breno José Carvalho; Anthony José Cunha Lins; Christianne Falcão; Caroline Akemi Souza; Caio Vinicius Monteiro (AHFE (24), 2017)

UNICAP Virtual: User Experience for a VR Application in Brazilian University. - Christianne Soares Falcão; Breno Carvalho (IHSED, 2018)

Innovation and Creativity in the Independent Market of Comic Books in Brazil. - Rodrigo Sergio F. de Paiva; Fernando Henrique Athayde; Christianne Falcão (AHFE (18), 2021)