Combining Wavelet Transform and Graph Theory for Feature Extraction and Visualization. - Christoph Lürig; Roberto Grosso; Thomas Ertl (Visualization in Scientific Computing, 1997)

The multilevel finite element method for adaptive mesh optimization and visualization of volume data. - Roberto Grosso; Christoph Lürig; Thomas Ertl (IEEE Visualization, 1997)

Deformable Surfaces for Feature Based Indirect Volume Rendering. - Christoph Lürig; Leif Kobbelt; Thomas Ertl (Computer Graphics International, 1998)

Hierarchical volume analysis and visualization based on morphological operators. - Christoph Lürig; Thomas Ertl (IEEE Visualization, 1998)

Analysis and Visualization of the Brain Shift Phenomenon in Neurosurgery. - Christoph Lürig; Peter Hastreiter; Christopher Nimsky; Thomas Ertl (VisSym, 1999)

Registration techniques for the analysis of the brain shift in neurosurgery. - Peter Hastreiter; Christof Rezk-Salama; Christopher Nimsky; Christoph Lürig; Günther Greiner; Thomas Ertl (Comput. Graph., 2000)

Hierarchical Solutions for the Deformable Surface Problem in Visualization. - Christoph Lürig; Leif Kobbelt; Thomas Ertl (Graph. Model., 2000)

Computerspiele: Der Grenzbereich zwischen Simulation und Dramaturgie. - Christoph Lürig (GI Jahrestagung (2), 2001)

Filtering of analogue sticks on joypads for improved control precision. - Christoph Lürig (Future Play, 2007)

Filtering Joystick Data for Shooter Design Really Matters. - Christoph Lürig; Nils Carstengerdes (ICEC, 2011)

Introducing Congestion Avoidance into CUDA Based Crowd Simulation. - Falco Wockenfuss; Christoph Lürig (VRIPHYS, 2011)

A metric for automatically flagging problem levels in games from prototype walkthrough data. - Max Valentin Birk; Christoph Lürig; Regan L. Mandryk (MindTrek, 2015)

HoloBrand: A Co-located XR Multiplayer Serious Game on an Economic Model. - Christoph Lürig; Jörg Gutsche; Tilo Mentler (IMX, 2023)

Comparison of a Kinematic and a Dynamic Docking Task Interaction Technique in an Interactive Physics AR Simulation. - Christoph Lürig; Tilo Mentler (ISMAR-Adjunct, 2024)

Row your boat in VR and solve thinking exercises on the way: The Brain-Row Challenge. - Christoph Lürig; Tilo Mentler; Sven Karstens (VRST, 2024)

A Framework for Explainable AI in Wargames to Understand Strategies. - Christoph Lürig; Fabian Fell (ICEC, 2025)