Interactive simulation in a multi-person virtual world. - Christopher F. Codella; Reza Jalili; Lawrence Koved; J. Bryan Lewis; Daniel T. Ling; James S. Lipscomb; David A. Rabenhorst; Chu P. Wang; V. Alan Norton; Paula Sweeney; Greg Turk (CHI, 1992)

An Architecture for Virtual Worlds. - Perry A. Appino; J. Bryan Lewis; Lawrence Koved; Daniel T. Ling; David A. Rabenhorst; Christopher F. Codella (Presence Teleoperators Virtual Environ., 1992)

A Toolkit for Developing Multi-User, Distributed Virtual Environments. - Christopher F. Codella; Reza Jalili; Lawrence Koved; J. Bryan Lewis (VRAIS, 1993)

A Visit to the Dresden Frauenkirche. - Reza Jalili; Peter D. Kirchner; Jorge Montoya; Stephen Duncan; Luc Genevriez; James S. Lipscomb; Robert H. Wolfe; Christopher F. Codella (Presence Teleoperators Virtual Environ., 1996)

NetBazaar: Networked Electronic Markets for Trading Computation and Information Services. - Jakka Sairamesh; Christopher F. Codella (ECDL, 1998)

Support for Enterprise JavaBeans in Component Broker. - Christopher F. Codella; Donna N. Dillenberger; Donald F. Ferguson; Rory D. Jackson; Thomas A. Mikalsen; Ignacio Silva-Lepe (IBM Syst. J., 1998)

Container-Managed Messaging: An Architecture for Integrating Java Components and Message-Oriented Applications. - Ignacio Silva-Lepe; Christopher F. Codella; P. Niblett; Donald F. Ferguson (TOOLS (37), 2000)

A Self Configuring, Fault Tolerant Mesh Generation Facility for IP Multicast Tunneling. - Marcos Novaes; Christopher F. Codella (DRCN, 2001)

Orthogonal layered multicast: improving the multicast transmission of multimedia streams at multiple data rates. - Marcos Novaes; Peter H. Westerink; Christopher F. Codella (ICC, 2002)

Scalable and Efficient Update Dissemination for Distributed Interactive Applications. - Tianying Chang; George V. Popescu; Christopher F. Codella (ICDCS, 2002)

An Architecture for QoS Data Replication in Network Virtual Environments. - George V. Popescu; Christopher F. Codella (VR, 2002)