Personality and media influences on violence and depression in a cross-national sample of young adults: Data from Mexican-Americans, English and Croatians. - Christopher J. Ferguson; John Colwell; Boris Mlacic; Goran Milas; Igor Miklousic (Comput. Hum. Behav., 2011)

Call of (civic) duty: Action games and civic behavior in a large sample of youth. - Christopher J. Ferguson; Adolfo Garza (Comput. Hum. Behav., 2011)

Just a game after all: Violent video game exposure and time spent playing effects on hostile feelings, depression, and visuospatial cognition. - Jose J. Valadez; Christopher J. Ferguson (Comput. Hum. Behav., 2012)

The influence of solitary and cooperative violent video game play on aggressive and prosocial behavior. - Jessica M. Jerabeck; Christopher J. Ferguson (Comput. Hum. Behav., 2013)

Clinicians' attitudes toward video games vary as a function of age, gender and negative beliefs about youth: A sociology of media research approach. - Christopher J. Ferguson (Comput. Hum. Behav., 2015)

Digital poison? Three studies examining the influence of violent video games on youth. - Christopher J. Ferguson; Hayley Barr; Grace Figueroa; Kimberly Foley; Alexander Gallimore; Rachel LaQuea; Alexandra Merritt; Stephanie Miller; Hien Nguyen-Pham; Cameron Spanogle; Julie Stevens; Benjamin Trigani; et al. (Comput. Hum. Behav., 2015)

Competitively versus cooperatively? An analysis of the effect of game play on levels of stress. - Amanda Roy; Christopher J. Ferguson (Comput. Hum. Behav., 2016)

For Video Games, Bad News Is Good News: News Reporting of Violent Video Game Studies. - Allen Copenhaver; Oana Mitrofan; Christopher J. Ferguson (Cyberpsychology Behav. Soc. Netw., 2017)

Sex, Lies and Videogames: Why Videogames Still Struggle to Overcome Moral Panic. - Christopher J. Ferguson (CHI PLAY, 2018)

Excessive use of technology: can tech providers be the culprits? - Ofir Turel; Christopher J. Ferguson (Commun. ACM, 2021)

Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study. - Christopher J. Ferguson; C. K. John Wang (Cyberpsychology Behav. Soc. Netw., 2021)

Does sexualization in video games cause harm in players? A meta-analytic examination. - Christopher J. Ferguson; James D. Sauer; Aaron Drummond; Julia Kneer; Emily Lowe-Calverley (Comput. Hum. Behav., 2022)