ALOHA : Adaptive Level Of Detail for Human Animation Towards a new framework. - Thanh Giang; Robert Mooney; Christopher Peters 001; Carol O'Sullivan (Eurographics (Short Presentations), 2000)

New Metrics for Evaluation of Collision Detection Techniques. - Evin Levey; Christopher Peters 001; Carol O'Sullivan (WSCG, 2000)

Levels of Detail for Crowds and Groups. - Carol O'Sullivan; Justine Cassell; Hannes Högni Vilhjálmsson; John Dingliana; Simon Dobbyn; B. McNamee; Christopher Peters 001; Thanh Giang (Comput. Graph. Forum, 2002)

Synthetic Vision and Memory for Autonomous Virtual Humans. - Christopher Peters 001; Carol O'Sullivan (Comput. Graph. Forum, 2002)

Bottom-Up Visual Attention for Virtual Human Animation. - Christopher Peters 001; Carol O'Sullivan (CASA, 2003)

Attention-driven eye gaze and blinking for virtual humans. - Christopher Peters 001; Carol O'Sullivan (SIGGRAPH, 2003)

Smart Objects for Attentive Agents. - Christopher Peters 001; Simon Dobbyn; Brian MacNamee; Carol O'Sullivan (WSCG, 2003)

Bottom-up visual attention for autonomous virtual human animation - Christopher Peters 001 (2004)

Direction of Attention Perception for Conversation Initiation in Virtual Environments. - Christopher Peters 001 (IVA, 2005)

A Model of Attention and Interest Using Gaze Behavior. - Christopher Peters 001; Catherine Pelachaud; Elisabetta Bevacqua; Maurizio Mancini; Isabella Poggi (IVA, 2005)

Evaluating Perception of Interaction Initiation in Virtual Environments Using Humanoid Agents. - Christopher Peters 001 (ECAI, 2006)

Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent. - Elisabetta Bevacqua; Amaryllis Raouzaiou; Christopher Peters 001; George Caridakis; Kostas Karpouzis; Catherine Pelachaud; Maurizio Mancini (PIT, 2006)

Designing Synthetic Memory Systems for Supporting Autonomous Embodied Agent Behaviour. - Christopher Peters 001 (RO-MAN, 2006)

A Perceptually-Based Theory of Mind for Agent Interaction Initiation. - Christopher Peters 001 (Int. J. Humanoid Robotics, 2006)

Designing an Emotional and Attentive Virtual Infant. - Christopher Peters 001 (ACII, 2007)

Des agents virtuels sociaux et émotionnels pour l'interaction humain-machine. - Nicolas Ech Chafai; Magalie Ochs; Christopher Peters 001; Maurizio Mancini; Elisabetta Bevacqua; Catherine Pelachaud (IHM, 2007)

Towards a Unified Model of Social and Environment-Directed Agent Gaze Behaviour. - Christopher Peters 001 (IVA, 2007)

Copying Behaviour of Expressive Motion. - Maurizio Mancini; Ginevra Castellano; Elisabetta Bevacqua; Christopher Peters 001 (MIRAGE, 2007)

Perceptual evaluation of position and orientation context rules for pedestrian formations. - Cathy Ennis; Christopher Peters 001; Carol O'Sullivan (APGV, 2008)

Crowds in Context: Evaluating the Perceptual Plausibility of Pedestrian Orientations. - Christopher Peters 001; Cathy Ennis; Rachel McDonnell; Carol O'Sullivan (Eurographics (Short Papers), 2008)

On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach. - Eike Falk Anderson; Christopher E. Peters (Eurographics (Education Papers), 2009)

An exploration of user engagement in HCI. - Christopher Peters 001; Ginevra Castellano; Sara de Freitas (AFFINE@ICMI, 2009)

Modelling user attention for human-agent interaction. - Christopher Peters 001; Stylianos Asteriadis; Genaro Rebolledo-Mendez (WIAMIS, 2009)

Modeling Groups of Plausible Virtual Pedestrians. - Christopher Peters 001; Cathy Ennis (IEEE Computer Graphics and Applications, 2009)

No More Reinventing the Virtual Wheel: Middleware for Use in Computer Games and Interactive Computer Graphics Education. - Eike Falk Anderson; Christopher E. Peters (Eurographics (Education Papers), 2010)

3rd international workshop on affective interaction in natural environments (AFFINE). - Ginevra Castellano; Kostas Karpouzis; Jean-Claude Martin; Louis-Philippe Morency; Christopher Peters 001; Laurel D. Riek (ACM Multimedia, 2010)

Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments. - David Panzoli; Christopher Peters 001; Ian Dunwell; Stéphane Sanchez; Panagiotis Petridis; Aristidis Protopsaltis; Vincent Scesa; Sara de Freitas (VS-GAMES, 2010)

Animating Gaze Shifts for Virtual Characters Based on Head Movement Propensity. - Christopher Peters 001 (VS-GAMES, 2010)

A head movement propensity model for animating gaze shifts and blinks of virtual characters. - Christopher Peters 001; Adam Qureshi (Comput. Graph., 2010)

Special issue on real-time affect analysis and interpretation: closing the affective loop in virtual agents and robots. - Ginevra Castellano; Kostas Karpouzis; Christopher Peters 001; Jean-Claude Martin (J. Multimodal User Interfaces, 2010)

Investigating shared attention with a virtual agent using a gaze-based interface. - Christopher Peters 001; Stylianos Asteriadis; Kostas Karpouzis (J. Multimodal User Interfaces, 2010)

Developing serious games for cultural heritage: a state-of-the-art review. - Eike Falk Anderson; Leigh McLoughlin; Fotis Liarokapis; Christopher Peters 001; Panagiotis Petridis; Sara de Freitas (Virtual Real., 2010)

Evaluating the Communication of Emotion via Expressive Gesture Copying Behaviour in an Embodied Humanoid Agent. - Maurizio Mancini; Ginevra Castellano; Christopher Peters 001; Peter W. McOwan (ACII (1), 2011)

In at the Deep End: An Activity-Led Introduction to Creative Computing with Interactive Computer Graphics. - Eike Falk Anderson; Christopher E. Peters; Fotis Liarokapis; John Halloran 001 (Eurographics (Education Papers), 2011)

Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. - Cathy Ennis; Christopher Peters 001; Carol O'Sullivan (ACM Trans. Appl. Percept., 2011)

A modular framework for deformation and fracture using GPU shaders. - Derek John Morris; Eike Falk Anderson; Christopher Peters 001 (VSMM, 2012)

In at the Deep End: An Activity-Led Introduction to First Year Creative Computing. - Eike Falk Anderson; Christopher E. Peters; John Halloran 001; P. Every; James Shuttleworth; Fotis Liarokapis; R. Lane; M. Richards (Comput. Graph. Forum, 2012)

Introduction to the special issue on affective interaction in natural environments. - Ginevra Castellano; Laurel D. Riek; Christopher Peters 001; Kostas Karpouzis; Jean-Claude Martin; Louis-Philippe Morency (ACM Trans. Interact. Intell. Syst., 2012)

Expressive Copying Behavior for Social Agents: A Perceptual Analysis. - Ginevra Castellano; Maurizio Mancini; Christopher Peters 001; Peter W. McOwan (IEEE Trans. Syst. Man Cybern. Part A, 2012)

Fifth International Workshop on Affective Interaction in Natural Environments (AFFINE 2013): Interacting with Affective Artefacts in the Wild. - Ginevra Castellano; Kostas Karpouzis; Jean-Claude Martin; Louis-Philippe Morency; Christopher Peters 001; Laurel D. Riek (ACII, 2013)

Identifying Task Engagement: Towards Personalised Interactions with Educational Robots. - Lee J. Corrigan; Christopher Peters 001; Ginevra Castellano (ACII, 2013)

An Initial Study to Assess the Perceived Realism of Agent Crowd Behaviour in a Virtual City. - Stuart O'Connor; Fotis Liarokapis; Christopher Peters 001 (VS-GAMES, 2013)

A perceptual study into the behaviour of autonomous agents within a virtual urban environment. - Stuart O'Connor; Fotis Liarokapis; Christopher Peters 001 (WOWMOM, 2013)

Evaluating the perception of group emotion from full body movements in the context of virtual crowds. - Miguel Ramos Carretero; Adam Qureshi; Christopher Peters 001 (SAP, 2014)

The Four I's Recipe for Cooking Up Computer Graphics Exercises and Assessments. - Christopher E. Peters; Eike Falk Anderson (Eurographics (Education Papers), 2014)

Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems. - Kerstin Ruhland; Sean Andrist; Jeremy B. Badler; Christopher E. Peters; Norman I. Badler; Michael Gleicher; Bilge Mutlu; Rachel McDonnell (Eurographics (State of the Art Reports), 2014)

Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters. - Maurizio Mancini; Andrei Ermilov; Ginevra Castellano; Fotis Liarokapis; Giovanna Varni; Christopher Peters 001 (HCI (16), 2014)

How Does Varying Gaze Direction Affect Interaction between a Virtual Agent and Participant in an On-Line Communication Scenario? - Adam Qureshi; Christopher Peters 001; Ian Apperly (HCI (16), 2014)

Mixing implicit and explicit probes: finding a ground truth for engagement in social human-robot interactions. - Lee J. Corrigan; Christina Basedow; Dennis Küster; Arvid Kappas; Christopher Peters 001; Ginevra Castellano (HRI, 2014)

Augmenting PBL with large public presentations: a case study in interactive graphics pedagogy. - Mario Romero; Björn Thuresson; Christopher Peters 001; Filip Kis; Joe Coppard; Jonas Andrée; Natalia Landazuri (ITiCSE, 2014)

Modelling Emotional Behaviour in Virtual Crowds through Expressive Body Movements and Emotion Contagion. - Miguel Ramos Carretero; Christopher Peters 001; Adam Qureshi (SIGRAD, 2014)

Perception matters! Engagement in task orientated social robotics. - Lee J. Corrigan; Christina Basedow; Dennis Küster; Arvid Kappas; Christopher Peters 001; Ginevra Castellano (RO-MAN, 2015)

Facial Hair and Trustworthiness in Virtual Faces: Towards an Evaluation Study. - Evmorfia Kalogiannidou; Christopher Peters 001 (SIGRAD, 2015)

Introducing Computer Game Technologies in a Mathematical Modelling and Simulation Course. - Christopher Peters 001; Johan Hoffman (SIGRAD, 2015)

A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception. - Kerstin Ruhland; Christopher E. Peters; Sean Andrist; Jeremy B. Badler; Norman I. Badler; Michael Gleicher; Bilge Mutlu; Rachel McDonnell (Comput. Graph. Forum, 2015)

Effects of multimodal cues on children's perception of uncanniness in a social robot. - Maike Paetzel; Christopher Peters 001; Ingela Nyström; Ginevra Castellano (ICMI, 2016)

Congruency Matters - How Ambiguous Gender Cues Increase a Robot's Uncanniness. - Maike Paetzel; Christopher Peters 001; Ingela Nyström; Ginevra Castellano (ICSR, 2016)

Foreword to special section on SIGGRAD 2015. - Christopher Peters 001; Michael C. Doggett; Lars Kjelldahl (Comput. Graph., 2016)

Engagement Perception and Generation for Social Robots and Virtual Agents. - Lee J. Corrigan; Christopher Peters 001; Dennis Küster; Ginevra Castellano (Toward Robotic Socially Believable Behaving Systems (I), 2016)

Exploring the Link between Self-assessed Mimicry and Embodiment in HRI. - Maike Paetzel; Isabelle Hupont Torres; Giovanna Varni; Mohamed Chetouani; Christopher Peters 001; Ginevra Castellano (HRI (Companion), 2017)

A Virtual Poster Presenter Using Mixed Reality. - Vanya Avramova; Fangkai Yang; Chengjie Li; Christopher Peters 001; Gabriel Skantze (IVA, 2017)

Investigating the influence of embodiment on facial mimicry in HRI using computer vision-based measures. - Maike Paetzel; Giovanna Varni; Isabelle Hupont Torres; Mohamed Chetouani; Christopher Peters 001; Ginevra Castellano (RO-MAN, 2017)

When facial expressions dominate emotion perception in groups of virtual characters. - Robin Palmberg; Christopher Peters 001; Adam Qureshi (VS-GAMES, 2017)

Expressive virtual characters for social demonstration games. - Fangkai Yang; Chengjie Li; Robin Palmberg; Ewoud Van Der Heide; Christopher Peters 001 (VS-GAMES, 2017)

Investigating Social Distances between Humans, Virtual Humans and Virtual Robots in Mixed Reality. - Christopher Peters 001; Chengjie Li; Fangkai Yang; Vanya Avramova; Gabriel Skantze (AAMAS, 2018)

Effects of Posture and Embodiment on Social Distance in Human-Agent Interaction in Mixed Reality. - Chengjie Li; Theofronia Androulakaki; Alex Yuan Gao; Fangkai Yang; Himangshu Saikia; Christopher Peters 001; Gabriel Skantze (IVA, 2018)

Pedestrian simulation as multi-objective reinforcement learning. - Naresh Balaji Ravichandran; Fangkai Yang; Christopher Peters 001; Anders Lansner; Pawel Andrzej Herman (IVA, 2018)

Who are my neighbors?: A perception model for selecting neighbors of pedestrians in crowds. - Fangkai Yang; Himangshu Saikia; Christopher Peters 001 (IVA, 2018)

Do you see groups?: The impact of crowd density and viewpoint on the perception of groups. - Fangkai Yang; Jack Shabo; Adam Qureshi; Christopher Peters 001 (IVA, 2018)

The Attribution of Emotional State - How Embodiment Features and Social Traits Affect the Perception of an Artificial Agent. - Maike Paetzel; Ginevra Castellano; Giovanna Varni; Isabelle Hupont Torres; Mohamed Chetouani; Christopher Peters 001 (RO-MAN, 2018)

Social Behavior Learning with Realistic Reward Shaping. - Yuan Gao; Fangkai Yang; Martin Frisk; Daniel Hernández 008; Christopher Peters 001; Ginevra Castellano (CoRR, 2018)

Priority driven Local Optimization for Crowd Simulation. - Himangshu Saikia; Fangkai Yang; Christopher Peters 001 (AAMAS, 2019)

Rock Your Story: Effects of Adapting Personality Behavior through Body Movement on Story Recall. - Maha Elgarf; Christopher Peters 001 (HAI, 2019)

Criticality-based Collision Avoidance Prioritization for Crowd Navigation. - Himangshu Saikia; Fangkai Yang; Christopher Peters 001 (HAI, 2019)

App-LSTM: Data-driven Generation of Socially Acceptable Trajectories for Approaching Small Groups of Agents. - Fangkai Yang; Christopher Peters 001 (HAI, 2019)

Learning Socially Appropriate Robot Approaching Behavior Toward Groups using Deep Reinforcement Learning. - Alex Yuan Gao; Fangkai Yang; Martin Frisk; Daniel Hemandez; Christopher Peters 001; Ginevra Castellano (RO-MAN, 2019)

AppGAN: Generative Adversarial Networks for Generating Robot Approach Behaviors into Small Groups of People. - Fangkai Yang; Christopher Peters 001 (RO-MAN, 2019)

Social-aware navigation in crowds with static and dynamic groups. - Fangkai Yang; Christopher Peters 001 (VS-GAMES, 2019)

Towards Virtual Agents for Supporting Appropriate Small Group Behaviors in Educational Contexts. - Sahba Zojaji; Christopher Peters 001 (VS-GAMES, 2019)

Group Behavior Recognition Using Attention- and Graph-Based Neural Networks. - Fangkai Yang; Wenjie Yin; Tetsunari Inamura; Mårten Björkman; Christopher Peters 001 (ECAI, 2020)

Can a Social Robot Be Persuasive Without Losing Children's Trust? - Natalia Calvo; Maha Elgarf; Giulia Perugia; Christopher Peters 001; Ginevra Castellano (HRI (Companion), 2020)

Influence of virtual agent politeness behaviors on how users join small conversational groups. - Sahba Zojaji; Christopher Peters 001; Catherine Pelachaud (IVA, 2020)

Impact of Trajectory Generation Methods on Viewer Perception of Robot Approaching Group Behaviors. - Fangkai Yang; Wenjie Yin; Mårten Björkman; Christopher Peters 001 (RO-MAN, 2020)

Engagement in Human-Agent Interaction: An Overview. - Catharine Oertel; Ginevra Castellano; Mohamed Chetouani; Jauwairia Nasir; Mohammad Obaid; Catherine Pelachaud; Christopher Peters 001 (Frontiers Robotics AI, 2020)

Rethinking Computer-Aided Architectural Design (CAAD) - From Generative Algorithms and Architectural Intelligence to Environmental Design and Ambient Intelligence. - Todor Stojanovski; Hui Zhang; Emma Frid; Kiran Chhatre; Christopher Peters 001; Ivor Samuels; Paul Sanders; Jenni Partanen; Deborah Lefosse (CAAD Futures, 2021)

Reward Seeking or Loss Aversion?: Impact of Regulatory Focus Theory on Emotional Induction in Children and Their Behavior Towards a Social Robot. - Maha Elgarf; Natalia Calvo-Barajas; Ana Paiva 001; Ginevra Castellano; Christopher Peters 001 (CHI, 2021)

Once Upon a Story: Can a Creative Storyteller Robot Stimulate Creativity in Children? - Maha Elgarf; Gabriel Skantze; Christopher Peters 001 (IVA, 2021)

Hurry Up, We Need to Find the Key! How Regulatory Focus Design Affects Children's Trust in a Social Robot. - Natalia Calvo-Barajas; Maha Elgarf; Giulia Perugia; Ana Paiva 001; Christopher Peters 001; Ginevra Castellano (Frontiers Robotics AI, 2021)

Does the Goal Matter? Emotion Recognition Tasks Can Change the Social Value of Facial Mimicry Towards Artificial Agents. - Giulia Perugia; Maike Paetzel-Prüsmann; Isabelle Hupont; Giovanna Varni; Mohamed Chetouani; Christopher Edward Peters; Ginevra Castellano (Frontiers Robotics AI, 2021)

Multiparty Interaction Between Humans and Socially Interactive Agents. - Sarah Gillet; Marynel Vázquez; Christopher Peters 001; Fangkai Yang; Iolanda Leite (The Handbook on Socially Interactive Agents (2), 2022)

"And then what happens?": Promoting Children's Verbal Creativity Using a Robot. - Maha Elgarf; Natalia Calvo-Barajas; Patrícia Alves-Oliveira; Giulia Perugia; Ginevra Castellano; Christopher Peters 001; Ana Paiva 001 (HRI, 2022)

CreativeBot: a Creative Storyteller robot to stimulate creativity in children. - Maha Elgarf; Sahba Zojaji; Gabriel Skantze; Christopher Peters 001 (ICMI, 2022)

CreativeBot: a Creative Storyteller Agent Developed by Leveraging Pre-trained Language Models. - Maha Elgarf; Christopher Peters 001 (IROS, 2022)

Don't walk between us: adherence to social conventions when joining a small conversational group of agents. - Alessandro Iop; Sahba Zojaji; Christopher Peters 001 (IVA, 2022)

Impact of Immersiveness on Persuasiveness, Politeness, and Social Adherence in Human-Agent Interactions within Small Groups. - Sahba Zojaji; Anthony Steed; Christopher Peters 001 (ICAT-EGVE, 2023)

Persuasive Polite Robots in Free-Standing Conversational Groups. - Sahba Zojaji; Adrian Benigno Latupeirissa; Iolanda Leite; Roberto Bresin; Christopher Peters 001 (IROS, 2023)

Impact of Multimodal Communication on Persuasiveness and Perceived Politeness of Virtual Agents in Small Groups. - Sahba Zojaji; Adam Cerven; Christopher Peters 001 (IVA, 2023)

Join Me Here if You Will: Investigating Embodiment and Politeness Behaviors When Joining Small Groups of Humans, Robots, and Virtual Characters. - Sahba Zojaji; Andrii Matviienko; Iolanda Leite; Christopher Peters 001 (CHI, 2024)

Emotional Speech-Driven 3D Body Animation via Disentangled Latent Diffusion. - Kiran Chhatre; Radek Danecek; Nikos Athanasiou; Giorgio Becherini; Christopher Peters 001; Michael J. Black; Timo Bolkart (CVPR, 2024)

Exploring the Influence of Co-Present and Remote Robots on Persuasiveness and Perception of Politeness. - Sahba Zojaji; Andrii Matviienko; Christopher Peters 001 (HRI (Companion), 2024)

Fostering children's creativity through LLM-driven storytelling with a social robot. - Maha Elgarf; Hanan Salam; Christopher Peters 001 (Frontiers Robotics AI, 2024)

Human Obedience and Social Norm Adherence in Small Groups with Virtual Agents. - Emile Pascoe; Christopher Peters 001; Sahba Zojaji (HCI (24), 2025)

Influence of Floor Type on Social Navigation with Small Free-Standing Groups in Virtual Reality. - Sahba Zojaji; Jonathan Schiött; William Ivegren; Andrii Matviienko; Christopher Peters 001 (HCI (24), 2025)

Impact of Cultural Differences and Politeness on Joining Small Groups of Humans, Robots, and Virtual Characters. - Sahba Zojaji; Yukiko I. Nakano; Christopher Peters 001 (HRI, 2025)

Synthetically Expressive: Evaluating gesture and voice for emotion and empathy in VR and 2D scenarios. - Haoyang Du; Kiran Chhatre; Christopher Peters 001; Brian Keegan; Rachel McDonnell; Cathy Ennis (CoRR, 2025)