Stereoscopic 3D video games and their effects on engagement. - Andrew Hogue; Bill Kapralos; Chris Zerebecki; Mina Tawadrous; Brodie Stanfield; Urszula Hogue (SD&A, 2012)

Interactive floating windows: a new technique for stereoscopic video games. - Chris Zerebecki; Brodie Stanfield; Mina Tawadrous; Daniel Buckstein; Andrew Hogue; Bill Kapralos (SD&A, 2012)

Impact of floating windows on the accuracy of depth perception in games. - Brodie Stanfield; Christopher Zerebecki; Andrew Hogue; Bill Kapralos; Karen Collins (SD&A, 2013)

S3D depth-axis interaction for video games: performance and engagement. - Chris Zerebecki; Brodie Stanfield; Andrew Hogue; Bill Kapralos; Karen Collins (SD&A, 2013)