Influence by others' opinions: Social pressure from agents in immersive virtual environments. - Christos Kyrlitsias; Despina Michael (VR, 2016)

A Tour in the Archaeological Site of Choirokoitia Using Virtual Reality: A Learning Performance and Interest Generation Assessment. - Maria Christofi; Christos Kyrlitsias; Despina Michael-Grigoriou; Zoe Anastasiadou; Maria Michaelidou; Ioanna Papamichael; Katerina Pieri (DCH@ICE/ITMC, 2017)

Asch conformity experiment using immersive virtual reality. - Christos Kyrlitsias; Despina Michael-Grigoriou (Comput. Animat. Virtual Worlds, 2018)

A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation. - Ali Najm; Despina Michael-Grigoriou; Christos Kyrlitsias; Maria Christofi; Christos Hadjipanayi (ICAT-EGVE (Posters and Demos), 2020)

A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality on User Experience, Learning and Attitude Change. - Christos Kyrlitsias; Maria Christofi; Despina Michael-Grigoriou; Domna Banakou; Andri Ioannou (Frontiers Comput. Sci., 2020)

Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude Change. - Christos Kyrlitsias; Maria Christofi; Despina Michael-Grigoriou; Domna Banakou; Andri Ioannou (Frontiers Comput. Sci., 2021)

Social Interaction With Agents and Avatars in Immersive Virtual Environments: A Survey. - Christos Kyrlitsias; Despina Michael-Grigoriou (Frontiers Virtual Real., 2021)

Social facilitation within immersive virtual reality enhances perseverance in stroke rehabilitation training. - Christos Hadjipanayi; Dimitris Sokratous; Christos Kyrlitsias; Domna Banakou; Despina Michael-Grigoriou (Frontiers Virtual Real., 2025)