T-REX: A Hybrid Agent Trust Model Based on Witness Reputation and Personal Experience. - Kalliopi Kravari; Christos Malliarakis; Nick Bassiliades (EC-Web, 2010)

Towards a new massive multiplayer online role playing game for introductory programming. - Christos Malliarakis; Maya Satratzemi; Stelios Xinogalos (BCI, 2013)

Integrating Learning Analytics in an Educational MMORPG for Computer Programming. - Christos Malliarakis; Maya Satratzemi; Stelios Xinogalos (ICALT, 2014)

Utilizing a Serious Game via Open Sim Standalone Server and Scratch4OS for Introductory Programming Courses in Secondary Education: Their Effect on Student Engagement. - Nikolaos Pellas; Nikolaos Konstantinou 002; Georgia Georgiou; Christos Malliarakis; Ioannis Kazanidis (ICALT, 2014)

Optimization of server performance in the CMX educational MMORPG for computer programming. - Christos Malliarakis; Maya Satratzemi; Stelios Xinogalos (Comput. Sci. Inf. Syst., 2014)

Microworlds, Games and Collaboration: three effective approaches to support novices in learning programming. - Stelios Xinogalos; Christos Malliarakis; Despina Tsompanoudi; Maya Satratzemi (BCI, 2015)

Creativity in digital pedagogy and game-based learning techniques; theoretical aspects, techniques and case studies. - Olga A. Shabalina; Peter Mozelius; Pavel Vorobkalov; Christos Malliarakis; Florica Tomos (IISA, 2015)

Serious games for teaching and learning computer programming: design, development and evaluation of a customizable educational massive multiplayer online role-playing game (MMORPG) - Christos Malliarakis (2015)

Microworlds, games, animations, mobile apps, puzzle editors and more: What is important for an introductory programming environment? - Stelios Xinogalos; Maya Satratzemi; Christos Malliarakis (Educ. Inf. Technol., 2017)

CMX: The Effects of an Educational MMORPG on Learning and Teaching Computer Programming. - Christos Malliarakis; Maya Satratzemi; Stelios Xinogalos (IEEE Trans. Learn. Technol., 2017)

Collaborative Game Design for Learning: The Challenges of Adaptive Game-Based Learning for the Flipped Classroom. - Muriel Algayres; Evangelia Triantafyllou; Lena Werthmann; Maria Zotou; Efthimios Tambouris; Christos Malliarakis; Eleni Dermentzi; Roberto Lopez; Eirik Jatten; Konstantinos A. Tarabanis (ArtsIT, 2020)