Game-Based Learning for Engineering Education. - Chrysoula Velaora; Athanasios Kakarountas (SEEDA-CECNSM, 2021)

A Game-Based Learning Approach in Digital Design Course to Enhance Students' Competency. - Chrysoula Velaora; Ioannis Dimos; Sofia Tsagiopoulou; Athanasios Kakarountas (Inf., 2022)

How a Rubric Score Application Empowers Teachers' Attitudes over Computational Thinking Leverage. - Ioannis Dimos; Chrysoula Velaora; Konstantinos Louvaris; Athanasios Kakarountas; Assimina Antonarakou (Inf., 2023)