The role of digital literacy in augmented, virtual, and mixed reality in popular science education: a review study and an educational framework development. - Chu-Yang Chang; Hsu-Chan Kuo; Zhengyi Du (Virtual Real., 2023)

Investigating the Impact of Design Thinking-Based STEAM PBL on Students' Creativity and Computational Thinking. - Chu-Yang Chang; Zhengyi Du; Hsu-Chan Kuo; Chih-Ching Chang (IEEE Trans. Educ., 2023)

The development and validation of the digital literacy questionnaire and the evaluation of students' digital literacy. - Chu-Yang Chang; Hsu-Chan Kuo (Educ. Inf. Technol., 2025)