How to Best Meet Consumers' Preferences for New Product Design: An Application of Art and Design. - Yang-Cheng Lin; Chun-Chun Wei (IV, 2012)

How will the use of graphics affect visual aesthetics? A user-centered approach for web page design. - Yang-Cheng Lin; Chung-Hsing Yeh; Chun-Chun Wei (Int. J. Hum. Comput. Stud., 2013)

An Attractiveness Evaluation of Picture Books Based on Children's Perspectives. - Min-Yuan Ma; Chun-Chun Wei; Yang-Cheng Lin (UMAP Workshops, 2014)

A comparative study of children's concentration performance on picture books: age, gender, and media forms. - Min-Yuan Ma; Chun-Chun Wei (Interact. Learn. Environ., 2016)

Intelligent Computing for Vehicle Form Design: A Case Study of Sand Making Machine. - Feng Zheng; Chun-Chun Wei; Yang-Cheng Lin; Juan Du; Jiacheng Yao (IOV, 2017)

Virtual and Augmented Reality to Historical Site Reconstruction: A Pilot Study of East Taiwan Old Railway Station. - Chun-Chun Wei; Fanfan Chen; Chien-Hsu Chen; Yang-Cheng Lin (AIVR, 2018)

Deep Neural Networks for New Product Form Design. - Chun-Chun Wei; Chung-Hsing Yeh; Ian Wang; Bernie Walsh; Yang-Cheng Lin (ICINCO (2), 2019)

A Usability Evaluation of Utilizing Retro Game Design for Upper Limb Rehabilitation in Older Adults. - Hsiao-Jung Wei; Chun-Chun Wei; Chien-Hsiang Chang; Yang-Cheng Lin (GCCE, 2023)

Classifying Muscle Resistance Training Levels Using sEMG with Visibility Graphs. - Poh Thong Tan; Shing-Sheng Guan; Yimo Lin; Chun-Chun Wei; Yang-Cheng Lin (GCCE, 2024)

Integrating sEMG and Cooperative Games to Enhance the Fun and Engagement of Home Fitness. - Wei Wang; Poh Thong Tan; Chun-Chun Wei; Shing-Sheng Guan; Yang-Cheng Lin (HCI (36), 2025)