Designing an immersive tour experience system for cultural tour sites. - Doyun Park; Tek-Jin Nam; Chung-Kon Shi (CHI Extended Abstracts, 2006)

Exploring Movie Recommendation System Using Cultural Metadata. - Shinhyun Ahn; Chung-Kon Shi (Trans. Edutainment, 2009)

Corporate Blog: Consideration for the Impact of Communication. - Sunghan Ryu; Chungkon Shi (ITNG, 2010)

A Study of Interactive Art in the Narrative Form of "Magic Monkey". - Je-ho Oh; So-young Kim; Seunghun Kim; Chungkon Shi (CGIV, 2011)

Wish shop: Designing for a transmedia production model. - Heejun Lim; Chungkon Shi (ICDIM, 2012)

Multi-device e-book: Designing for new reading experience. - Se Beom Oh; Chungkon Shi (ICDIM, 2012)

Smart Icebreaker: A Workflow for Serious Game That Promotes Intimacy among Group Members. - Jiwon Moon; Je-ho Oh; Se Beom Oh; Jea In Kim; Young Yim Doh; Chungkon Shi (Culture and Computing, 2013)

Interactive Human: Seen through Digital Art. - Je-ho Oh; Chungkon Shi (Culture and Computing, 2013)

Emotion-Cognition Interaction of Decision Making in the Social Context. - Chongwook Chung; Jeounghoon Kim; Chungkon Shi (HCI (28), 2013)

Enhancing Social Presence in Augmented Reality-Based Telecommunication System. - Jea In Kim; Taejin Ha; Woontack Woo; Chungkon Shi (HCI (18), 2013)

Assessing the Possibility of a Social e-Book by Analyzing Reader Experiences. - Seyeon Lee; Jea In Kim; Chungkon Shi (HCI (26), 2013)

Interactive Art in the Age of Digital Reproduction. - Je-ho Oh; Chungkon Shi (HCI (29), 2013)

Categorisation of Audience Relationship between Action and Visualisation in Interactive Art Installations. - Je-ho Oh; Chungkon Shi (IV, 2013)

Smart Icebreaker: basic design for a serious game that promotes intimacy among group members. - Je-ho Oh; Se Beom Oh; Jiwon Moon; Jung Eun Yoo; Do-Hyeong Kim; Young Yim Doh; Chungkon Shi (VRCAI, 2013)

Playful gender swapping: user attitudes toward gender in MMORPG avatar customisation. - Paul Chul-ho Paik; Chung-Kon Shi (Digit. Creativity, 2013)

Poetry of Separation: The Aesthetics of Spatial Montage and Generative Editing for Multi-layered Screens. - So Jung Bang; Doo Won Yoo; Patrick Hutchings; Chung-Kon Shi; Graham Wakefield (ArtsIT, 2014)

Digital Love Letter: A Handwriting Based Interface for Non-instant Digital Messenger. - So Jung Bang; Yoonji Song; Jae Dong Kim; Kiseul Suh; Chung-Kon Shi; Graham Wakefield; Sungju Woo (HCI (3), 2014)

Reinterpret 3G Emoticons from a Persona Theory. - Minseo Kim; Chungkon Shi; Jeounghoon Kim (HCI (22), 2014)

My Smart TV Agent: Designing Smart TV Persona for Linguistic UX. - Seyeon Lee; Jiwon Moon; Ho Kyoung Im; Chungkon Shi; Bong Gwan Jun (HCI (21), 2014)

The Role of Affective Factors in Computer-Aided Musical Learning for Non-musician Adults. - Saebyul Park; Chungkon Shi; Jeounghoon Kim (HCI (27), 2014)

A New Design Process for Viewer Participation in Interactive TV Program: Focused on the Interactive TV Game Show Hae-un-dae. - Jeongbeom Shin; Hyun Jung Kim; Jea In Kim; Bong Gwan Jun; Chungkon Shi (HCI (9), 2014)

The Establishment of an e-Learning System Based on SDT. - Mihyang Bang; Kwangyun Wohn; Chungkon Shi (Int. J. Emerg. Technol. Learn., 2014)

deBallution - Interactive Artwork by Throwing Pseudo Balls Based on Cultural Heritages. - Je-ho Oh; So-young Kim; Yun Tae Nam; Chungkon Shi (ISMAR Adjunct, 2016)

Synthetic character generation strategies: character design through the application of novel conceptual combination strategies. - Ji Hyun Yi; Chung-Kon Shi (Int. J. Arts Technol., 2016)

Linking and clustering artworks using social tags: Revitalizing crowd-sourced information on cultural collections. - Gunho Chae; Jaram Park; Juyong Park; Woon Seung Yeo; Chungkon Shi (J. Assoc. Inf. Sci. Technol., 2016)

"deBallution" - A Prototype of Interactive Artwork Based on Cultural Heritage. - Je-ho Oh; So-young Kim; Yun Tae Nam; Chungkon Shi (HCI (20), 2017)

Life Review Using a Life Metaphoric Game to Promote Intergenerational Communication. - Seyeon Lee; Hyunyoung Oh; Chungkon Shi; Young Yim Doh (Proc. ACM Hum. Comput. Interact., 2020)

A framework for interactive artwork based on cultural heritage: focused on the evaluation of artistic value in the artwork 'deBallution' prototypes. - Je-ho Oh; Chung-Kon Shi (Digit. Creativity, 2021)

The relationship between co-playing and socioemotional status among older-adult game players. - Seyeon Lee; Chungkon Shi; Young Yim Doh (Entertain. Comput., 2021)

Diving into a Heritage Metaverse: Learning from End User-driven Experiences and Perspectives to Enhance Virtual Heritage Interpretation. - Hyeseung Shim; Eun Seo Kim; Kyung Taek Oh; Chung-Kon Shi; Jaehong Ahn (Proc. ACM Hum. Comput. Interact., 2024)

Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments. - Hyeseung Shim; Kyung Taek Oh; Conor O'Malley; Ji Young Jun; Chung-Kon Shi (Digit. Creativity, 2024)