MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias. - Norah E. Dunbar; Scott N. Wilson; Bradley J. Adame; Javier Elizondo; Matthew L. Jensen; Claude H. Miller; Abigail Allums Kauffman; Toby Seltsam; Elena Bessarabova; Cindy Vincent; Sara K. Straub; Ryan Ralston; et al. (Int. J. Game Based Learn., 2013)

Mitigating Cognitive Bias through the Use of Serious Games: Effects of Feedback. - Norah E. Dunbar; Matthew L. Jensen; Claude H. Miller; Elena Bessarabova; Sara K. Straub; Scott N. Wilson; Javier Elizondo; Judee K. Burgoon; Joseph S. Valacich; Bradley J. Adame; Yu-Hao Lee; Brianna Lane; et al. (PERSUASIVE, 2014)

Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game. - Norah E. Dunbar; Claude H. Miller; Bradley J. Adame; Javier Elizondo; Scott N. Wilson; Brianna Lane; Abigail Allums Kauffman; Elena Bessarabova; Matthew L. Jensen; Sara K. Straub; Yu-Hao Lee; Judee K. Burgoon; et al. (Comput. Hum. Behav., 2014)

Serious Games: An Evaluation Framework and Case Study. - David W. Wilson 002; Jeffrey L. Jenkins; Nathan W. Twyman; Matthew L. Jensen; Joe S. Valacich; Norah E. Dunbar; Scott N. Wilson; Claude H. Miller; Bradley J. Adame; Yu-Hao Lee; Judee K. Burgoon; Jay F. Nunamaker Jr. (HICSS, 2016)

Exploring Failure and Engagement in a Complex Digital Training Game: A Multi-method Examination. - Matthew L. Jensen; Yu-Hao Lee; Cameron W. Piercy; Norah E. Dunbar; Javier Elizondo; Elena Bessarabova; Nathan W. Twyman; Judee K. Burgoon; Joseph S. Valacich; Bradley J. Adame; Claude H. Miller; Scott N. Wilson (AIS Trans. Hum. Comput. Interact., 2016)

Mitigating bias blind spot via a serious video game. - Elena Bessarabova; Cameron W. Piercy; Shawn King; Cindy Vincent; Norah E. Dunbar; Judee K. Burgoon; Claude H. Miller; Matthew L. Jensen; Aaron C. Elkins; David W. Wilson 002; Scott N. Wilson; Yu-Hao Lee (Comput. Hum. Behav., 2016)

Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source. - Norah E. Dunbar; Matthew L. Jensen; Claude H. Miller; Elena Bessarabova; Yu-Hao Lee; Scott N. Wilson; Javier Elizondo; Bradley J. Adame; Joseph S. Valacich; Sara K. Straub; Judee K. Burgoon; Brianna Lane; et al. (Int. J. Game Based Learn., 2017)

Reliable deception cues training in an interactive video game. - Norah E. Dunbar; Claude H. Miller; Yu-Hao Lee; Matthew L. Jensen; Chris Anderson; Aubrie Serena Adams; Javier Elizondo; William Thompson; Zach Massey; Spencer B. Nicholls; Ryan Ralston; Jaise Donovan; et al. (Comput. Hum. Behav., 2018)

Training Law Enforcement Officers to Identify Reliable Deception Cues With a Serious Digital Game. - Claude H. Miller; Norah E. Dunbar; Matthew L. Jensen; Zachary B. Massey; Yu-Hao Lee; Spencer B. Nicholls; Chris Anderson; Aubrie Serena Adams; Javier Elizondo; William Thompson; Scott N. Wilson (Int. J. Game Based Learn., 2019)