A Double Blockchain-Based Consumption Model Using a Gamification Social Environment. - Ciro D'Apice; Claudia Pipino; Carmine De Nicola; Chiara Marciano (RIIFORUM, 2021)

Preserve local commerce in the global e-commerce era: The case of CiShoppo. - Claudio Pagano; Claudia Pipino; Dea Squillante; Gateano Rocco; Luca Carrubbo (IESS, 2024)

An innovative blockchain-based system for human resources digitalization with traceable relationship management. - Claudia Pipino; Gaetano Rocco; Claudio Pagano; Andrea Cipriano (IESS, 2024)