Java Smart Card Technologies in the Classroom. - Clifton G. M. Presser; John J. Thomas (PDPTA, 2002)

Servlets and JSP in an Undergraduate Database Course. - Clifton G. M. Presser; Arthur Jonathan Branham (PDPTA, 2003)

A Database Schema for Constructing Visual Queries. - Clifton G. M. Presser (MSV/AMCS, 2004)

A Java web application for allowing multiuser collaboration and exploration of existing VRML worlds. - Clifton G. M. Presser (Web3D, 2005)

Organizing and visualizing database data using parallel coordinates. - Clifton G. M. Presser (Visualization and Data Analysis, 2006)

Pedagogical possibilities for the dice game pig. - Todd W. Neller; Clifton G. M. Presser; Ingrid Russell; Zdravko Markov (J. Comput. Sci. Coll., 2006)

Optimal, Approximately Optimal, and Fair Play of the Fowl Play Card Game. - Todd W. Neller; Marcin Malec; Clifton G. M. Presser; Forrest Jacobs (Computers and Games, 2013)

Optimal Play of the Great Rolled Ones Game. - Todd W. Neller; Quan H. Nguyen; Phong T. Pham; Linh T. Phan; Clifton G. M. Presser (ACG, 2023)

Optimal Play of the All Yellow Zombie Dice Game. - Todd W. Neller; John C. Llano; Minh Q. Vu Dinh; Clifton G. M. Presser (CG, 2024)