Common environment for undergraduate computer programming. - Colin B. Price; John Price (ITiCSE, 2004)

Developing a theory and practise of pervasive information capture, processing, visualization and documentation. - Colin B. Price; Elizabeth Coulter-Smith (SIGDOC, 2005)

Unreal PowerPoint™: Immersing PowerPoint presentations in a virtual computer game engine world. - Colin B. Price (Comput. Hum. Behav., 2008)

Deconstruction-reconstruction of Computer Game and Immersive Environment Semiotics. - Colin B. Price; June S. Moore; Joanne Kuzma (EVA, 2009)

Flash vulnerabilities analysis of US educational websites. - Joanne Kuzma; Colin B. Price; Richard N. Henson (Int. J. Electron. Secur. Digit. Forensics, 2010)