Learning metaphor through mixed-reality game design and game play. - Sarah Hatton; David Birchfield; M. Colleen Megowan-Romanowicz (Sandbox@SIGGRAPH, 2008)

Embodiment, Multimodality, and Composition: Convergent Themes across HCI and Education for Mixed-Reality Learning Environments. - David Birchfield; Harvey D. Thornburg; Colleen Megowan-Romanowicz; Sarah Hatton; Brandon Mechtley; Igor Dolgov; Winslow Burleson (Adv. Hum. Comput. Interact., 2008)

Earth science learning in SMALLab: A design experiment for mixed reality. - David Birchfield; Colleen Megowan-Romanowicz (Int. J. Comput. Support. Collab. Learn., 2009)

If the Gear Fits, Spin It!: Embodied Education and in-Game Assessments. - Mina Johnson-Glenberg; David Birchfield; Colleen Megowan-Romanowicz; Erica L. Snow (Int. J. Gaming Comput. Mediat. Simulations, 2015)