The STEP environment for distributed problem-based learning on the World Wide Web. - Constance Steinkuehler; Sharon J. Derry; David K. Woods; Cindy E. Hmelo-Silver (CSCL, 2002)

Learning in Massively Multiplayer Online Games. - Constance Steinkuehler (ICLS, 2004)

Mystery at the museum: a collaborative game for museum education. - Eric Klopfer; Judy Perry; Kurt Squire; Ming-Fong Jan; Constance Steinkuehler (CSCL, 2005)

Styles of Play: Gamer-Identified Trajectories of Participation in MMOGs. - Constance Steinkuehler (DiGRA Conference, 2005)

Theorizing Games in/and Education. - Richard Halverson; David Williamson Shaffer; Kurt Squire; Constance Steinkuehler (ICLS, 2006)

Fostering Scientific Habits of Mind in the Context of Online Play. - Constance Steinkuehler; Marjee Chmiel (ICLS, 2006)

Games, learning and literacy. - Robin Hunicke; Alice Robison; Kurt Squire; Constance Steinkuehler (Sandbox@SIGGRAPH, 2006)

MMOGames-Based Learning. - Constance Steinkuehler (USAB, 2006)

Why Game (Culture) Studies Now? - Constance Steinkuehler (Games Cult., 2006)

The Mangle of Play. - Constance Steinkuehler (Games Cult., 2006)

Where Everybody Knows Your (Screen) Name: Online Games as "Third Places". - Constance Steinkuehler; Dmitri Williams (J. Comput. Mediat. Commun., 2006)

Massively multiplayer online games & education: an outline of research. - Constance Steinkuehler (CSCL, 2007)

Critical Ethical Reasoning and Role-Play. - David W. Simkins; Constance Steinkuehler (Games Cult., 2008)

Introduction to the Games Learning & Society (GLS) Conference Special Issue. - Constance Steinkuehler (Games Cult., 2008)

The intellectual life of online play. - Constance Steinkuehler (FDG, 2009)

Computational Literacy in Online Games: The Social Life of Mods. - Constance Steinkuehler; Barbara Z. Johnson (Int. J. Gaming Comput. Mediat. Simulations, 2009)

Model based reasoning & use in massively multiplayer online games. - Constance Steinkuehler (ICLS, 2010)

Out-of-school virtual worlds based programs: a cross-case analysis. - Constance Steinkuehler; Esra Alagoz (ICLS, 2010)

Reading in the context of online games. - Constance Steinkuehler; Catherine Compton-Lilly; Elizabeth King (ICLS (1), 2010)

Using a designed, online games based affinity space as a quasi-natural ethnographic context and experiment lab. - Constance Steinkuehler; Elizabeth King; Esra Alagoz; Yoonsin Oh; Sarah Chu; Bei Zhang; Aysegul Bakar; Crystle Martin (ICLS, 2010)

A Cross Case Analysis of Two Out-of-School Programs Based on Virtual Worlds. - Constance Steinkuehler; Esra Alagoz; Elizabeth King; Crystle Martin (Int. J. Gaming Comput. Mediat. Simulations, 2012)

Situating Deep Multimodal Data on Game-Based STEM Learning. - Craig G. Anderson; John V. Binzak; Jennifer Dalsen; Jenny Saucerman; Anna Jordan-Douglass; Vishesh Kumar; Aybuke Turker; Matthew Berland; Kurt Squire; Constance Steinkuehler (ICLS, 2016)

Challenges to Multimodal Data Set Collection in Games-based Learning Environments. - Aybuke Turker; Jennifer Dalsen; Matthew Berland; Constance Steinkuehler (MMLA-CrossLAK@LAK, 2017)

Understanding Esports as a STEM Career Ready Curriculum in the Wild. - Craig G. Anderson; A. M. Tsaasan; Jason G. Reitman; Je Seok Lee; Minnie Wu; Holly Steel; Tom Turner; Constance Steinkuehler (VS-GAMES, 2018)

Diversity and Inclusion in Esports Programs in Higher Education: Leading by Example at UCI. - Khaila Amazan-Hall; Jen Jen Chen; Kathy Chiang; Amanda L. L. Cullen; Mark Deppe; Edgar Dormitorio; Doug Haynes; Jessica Kernan; Kirsten Quanbeck; Morgan Romine; Bonnie Ruberg; Jenny Song; et al. (Int. J. Gaming Comput. Mediat. Simulations, 2018)

Building persistence through failure: the role of challenge in video games. - Craig G. Anderson; Kathryn Campbell; Constance Steinkuehler (FDG, 2019)

The building blocks of an educational esports league: lessons from year one in orange county high schools. - Alexander Cho; A. M. Tsaasan; Constance Steinkuehler (FDG, 2019)

Esports as a catalyst for connected learning: the North America Scholastics Esports Federation. - Je Seok Lee; Constance Steinkuehler (XRDS, 2019)

Esports Research: A Literature Review. - Jason G. Reitman; Maria J. Anderson-Coto; Minerva Wu; Je Seok Lee; Constance Steinkuehler (Games Cult., 2020)

Esports Research: Critical, Empirical, and Historical Studies of Competitive Videogame Play. - Constance Steinkuehler (Games Cult., 2020)

Understanding Tilt in Esports: A Study on Young League of Legends Players. - Minerva Wu; Je Seok Lee; Constance Steinkuehler (CHI, 2021)

Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis. - Kurt Squire; Garrison Wells; Maria J. Anderson-Coto; Constance Steinkuehler (Games Res. Pract., 2023)

Games as Social Platforms. - Constance Steinkuehler (Games Res. Pract., 2023)

Detoxing Online Games. - Constance Steinkuehler (CHI PLAY (Companion), 2024)

Right-Wing Extremism in Mainstream Games: A Review of the Literature. - Garrison Wells; Agnes Romhanyi; Jason G. Reitman; Reginald T. Gardner; Kurt Squire; Constance Steinkuehler (Games Cult., 2024)