Fast Random Genetic Search for Large-Scale RTS Combat Scenarios. - Corey Clark; Anthony Fleshner (AIIDE, 2017)

Video games as a distributed computing resource. - Corey Clark; Myque Ouellette (FDG, 2017)

Session based behavioral clustering in open world sandbox game TUG. - Marcelo Spiezzi Raimbault; Corey Clark (FDG, 2017)

Variable neighborhood search for reverse engineering of gene regulatory networks. - Charles D. Nicholson; Leslie Goodwin; Corey Clark (J. Biomed. Informatics, 2017)

A model for integrating human computing into commercial video games. - Corey Clark; Ira Greenberg 001; Myque Ouellette (SeGAH, 2018)

Using applied cognitive load theory and difficulty analysis for educational game design for understanding and transference of literacy skills in adults. - Myque Ouellette; Lauren Breeding; Corey Clark (FDG, 2019)

Training Players to Analyze Age-Related Macular Degeneration Optical Coherence Tomography Scans using a Human Computation Game. - Corey Clark; Myque Ouellette; Karl Csaky (SeGAH, 2019)

A Multidisciplinary Approach To Designing Immersive Gameplay Elements for Learning Standard-Based Educational Content. - Vinson Luo; Lawrence J. Klinkert; Paul Foster; Ching-Yu Tseng; Elizabeth Adams; Leanne Ketterlin-Geller; Eric C. Larson; Corey Clark (CHI PLAY, 2021)

XInsight: Revealing Model Insights for GNNs with Flow-Based Explanations. - Eli J. Laird; Ayesh Madushanka; Elfi Kraka; Corey Clark (xAI (2), 2023)

Privacy Preserving Decision Tree Training and Prediction via Fully Homomorphic Encryption with No Decryption. - Hunjae Lee; Corey Clark (CoRR, 2023)

PANGeA: Procedural Artificial Narrative Using Generative AI for Turn-Based, Role-Playing Video Games. - Steph Buongiorno; Lawrence J. Klinkert; Zixin Zhuang; Tanishq Chawla; Corey Clark (AIIDE, 2024)

Evaluating the Efficacy of LLMs to Emulate Realistic Human Personalities. - Lawrence J. Klinkert; Steph Buongiorno; Corey Clark (AIIDE, 2024)

Leveraging Gaming to Enhance Knowledge Graphs for Explainable Generative AI Applications. - Steph Buongiorno; Corey Clark (CoG, 2024)

SIG: A Synthetic Identity Generation Pipeline for Generating Evaluation Datasets for Face Recognition. - Kassi Nzalasse; Rishav Raj; Eli J. Laird; Corey Clark (ICPR (Workshops and Challenges, 1), 2024)

Driving Generative Agents With Their Personality. - Lawrence J. Klinkert; Stephanie Buongiorno; Corey Clark (CoRR, 2024)

PANGeA: Procedural Artificial Narrative using Generative AI for Turn-Based Video Games. - Stephanie Buongiorno; Lawrence J. Klinkert; Tanishq Chawla; Zixin Zhuang; Corey Clark (CoRR, 2024)

A Framework for Leveraging Human Computation Gaming to Enhance Knowledge Graphs for Accuracy Critical Generative AI Applications. - Stephanie Buongiorno; Corey Clark (CoRR, 2024)

SmartCADD: AI-QM Empowered Drug Discovery Platform with Explainability. - Ayesh Madushanka; Eli J. Laird; Corey Clark; Elfi Kraka (J. Chem. Inf. Model., 2024)