Work-in-Progress - GeoForge: Integrating Virtual Reality and a Personalized Website to Foster Collaboration in Middle School Science. - Corinne J. Brenner; Kayla DesPortes; Jessica Ochoa Hendrix; Mandë Holford (iLRN, 2020)

Detecting patterns of engagement in a digital cognitive skills training game. - Teresa M. Ober; Corinne J. Brenner; Alvaro Olsen; Bruce D. Homer; Jan L. Plass (Comput. Educ., 2021)

Promoting Science Identity Exploration: An Analysis of the Game Design Features in WaterWays. - TzuChin Chen; Hana Haddad; Corinne J. Brenner; Jessica Ochoa Hendrix; Mandë Holford (iLRN (1), 2024)

Venom CoLab: Exploring the Science of Venom for Middle School Learners. - Corinne J. Brenner; Jessica Ochoa Hendrix; Christopher Pollati; Noelle Posadas Shang; TzuChin Chen; Oscar Barragan; Mandë Holford (JCSG, 2024)