Comparative Analysis of Content-Based and Context-Based Similarity on Musical Data. - Costas Boletsis; A. Gratsani; Dimitra Chasanidou; Ioannis Karydis; Katia Kermanidis (AIAI, 2011)

LSA for Mining Hidden Information in Action Game Semantics. - Katia Lida Kermanidis; Panagiotis Pandis; Costas Boletsis; Dimitra Chasanidou (ECAI, 2012)

A Taxonomy of Serious Games for Dementia. - Simon McCallum; Costas Boletsis (GFHEU, 2013)

The Table Mystery: An Augmented Reality Collaborative Game for Chemistry Education. - Costas Boletsis; Simon McCallum (SGDA, 2013)

Dementia Games: A Literature Review of Dementia-Related Serious Games. - Simon McCallum; Costas Boletsis (SGDA, 2013)

The Use of Smartwatches for Health Monitoring in Home-Based Dementia Care. - Costas Boletsis; Simon McCallum; Brynjar Fowels Landmark (HCI (26), 2015)

Demystifying the design of mobile augmented reality applications. - Panos E. Kourouthanassis; Costas Boletsis; George Lekakos (Multim. Tools Appl., 2015)

Tourists responses to mobile augmented reality travel guides: The role of emotions on adoption behavior. - Panos E. Kourouthanassis; Costas Boletsis; Cleopatra Bardaki; Dimitra Chasanidou (Pervasive Mob. Comput., 2015)

Evaluating a Gaming System for Cognitive Screening and Sleep Duration Assessment of Elderly Players: A Pilot Study. - Costas Boletsis; Simon McCallum (GALA, 2016)

Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability and Game Experience Testing. - Costas Boletsis; Simon McCallum (Int. J. Serious Games, 2016)

Virtual Bodystorming: Utilizing Virtual Reality for Prototyping in Service Design. - Costas Boletsis; Amela Karahasanovic; Annita Fjuk (AVR (1), 2017)

The Smartkuber Case Study: Lessons Learned from the Development of an Augmented Reality Serious Game for Cognitive Screening. - Costas Boletsis; Simon McCallum (AVR (1), 2017)

The New Era of Virtual Reality Locomotion: A Systematic Literature Review of Techniques and a Proposed Typology. - Costas Boletsis (Multimodal Technol. Interact., 2017)

Audio augmented reality in public transport for exploring tourist sites. - Costas Boletsis; Dimitra Chasanidou (NordiCHI, 2018)

Smart Tourism in Cities: Exploring Urban Destinations with Audio Augmented Reality. - Costas Boletsis; Dimitra Chasanidou (PETRA, 2018)

Virtual Reality for Prototyping Service Journeys. - Costas Boletsis (Multimodal Technol. Interact., 2018)

VR Locomotion in the New Era of Virtual Reality: An Empirical Comparison of Prevalent Techniques. - Costas Boletsis; Jarl Erik Cedergren (Adv. Hum. Comput. Interact., 2019)

Controller-based Text-input Techniques for Virtual Reality: An Empirical Comparison. - Costas Boletsis; Stian Kongsvik (Int. J. Virtual Real., 2019)

A User Experience Questionnaire for VR Locomotion: Formulation and Preliminary Evaluation. - Costas Boletsis (AVR (1), 2020)

Immersive Technologies in Retail: Practices of Augmented and Virtual Reality. - Costas Boletsis; Amela Karahasanovic (CHIRA, 2020)

A Review of Automated Speech-Based Interaction for Cognitive Screening. - Costas Boletsis (Multimodal Technol. Interact., 2020)

It's Not My Problem: How Healthcare Models Relate to SME Cybersecurity Awareness. - John Brian Pickering; Costas Boletsis; Ragnhild Halvorsrud; Stephen C. Phillips; Mike Surridge (HCI (27), 2021)

Cybersecurity for SMEs: Introducing the Human Element into Socio-technical Cybersecurity Risk Assessment. - Costas Boletsis; Ragnhild Halvorsrud; John Brian Pickering; Stephen C. Phillips; Mike Surridge (VISIGRAPP (3: IVAPP), 2021)

Designing a Modeling Language for Customer Journeys: Lessons Learned from User Involvement. - Ragnhild Halvorsrud; Costas Boletsis; Enrique Garcia-Ceja (MoDELS, 2021)

The Gaia System: A Tabletop Projection Mapping System for Raising Environmental Awareness in Islands and Coastal Areas. - Costas Boletsis (PETRA, 2022)

A Typology of Virtual Reality Locomotion Techniques. - Costas Boletsis; Dimitra Chasanidou (Multimodal Technol. Interact., 2022)

Cybersecurity Awareness and Capacities of SMEs. - Gencer Erdogan; Ragnhild Halvorsrud; Costas Boletsis; Simeon Tverdal; John Brian Pickering (ICISSP, 2023)

Evaluation of a Tool to Increase Cybersecurity Awareness Among Non-experts (SME Employees). - Kaiying Luan; Ragnhild Halvorsrud; Costas Boletsis (ICISSP, 2023)

The HORM Diagramming Tool: A Domain-Specific Modelling Tool for SME Cybersecurity Awareness. - Costas Boletsis; Sefat Noor Orni; Ragnhild Halvorsrud (VISIGRAPP (3: IVAPP), 2023)

The Projection Mapping Situational Layer: Tabletop Projection Mapping for Visualisation of Real-time Geospatial Data. - Costas Boletsis; Antoine Pultier; Ophelia Prillard (PETRA, 2023)

Involving users in the development of a modeling language for customer journeys. - Ragnhild Halvorsrud; Odnan Ref Sanchez; Costas Boletsis; Marita Skjuve (Softw. Syst. Model., 2023)

Customer journeys and process mining - challenges and opportunities. - Ragnhild Halvorsrud; Felix Mannhardt; Ophelia Prillard; Costas Boletsis (IESS, 2024)

Ethical Design for Data Privacy and User Privacy Awareness in the Metaverse. - Ophelia Prillard; Costas Boletsis; Shukun Tokas (ICISSP, 2024)

Sustainability Design in Industry and Academia. - Dimitra Chasanidou; John Krogstie; Costas Boletsis; Andrea Alessandro Gasparini (ICT4S, 2024)

Real-Time Norwegian Sign Language Recognition Using MediaPipe and LSTM. - Md. Zia Uddin; Costas Boletsis; Pål Rudshavn (Multimodal Technol. Interact., 2025)