The synthesis and rendering of eroded fractal terrains. - F. Kenton Musgrave; Craig E. Kolb; Robert S. Mace (SIGGRAPH, 1989)

Real-Time Data Fusion in the Intensive Care Unit. - Michael Factor; David Gelernter; Craig E. Kolb; Perry L. Miller; Dean F. Sittig (Computer, 1991)

A realistic camera model for computer graphics. - Craig E. Kolb; Don P. Mitchell; Pat Hanrahan (SIGGRAPH, 1995)

Rendering complex scenes with memory-coherent ray tracing. - Matt Pharr; Craig E. Kolb; Reid Gershbein; Pat Hanrahan (SIGGRAPH, 1997)

Programmable graphics: the future of interactive rendering. - Matt Pharr; Aaron E. Lefohn; Craig E. Kolb; Paul Lalonde; Theresa Foley; Geoff Berry (SIGGRAPH Classes, 2008)

Interactive stable ray tracing. - Alessandro Dal Corso; Marco Salvi; Craig E. Kolb; Jeppe Revall Frisvad; Aaron E. Lefohn; David P. Luebke (High Performance Graphics, 2017)