Asynchronous dynamics of random Boolean networks. - Craig Gotsman; Eli Shamir 001; Daniel Lehmann 001 (ICNN, 1988)

A cluster detection algorithm based on percolation theory. - Craig Gotsman (Pattern Recognit. Lett., 1991)

A note on functions governed by Walsh expressions. - Craig Gotsman (IEEE Trans. Inf. Theory, 1991)

The Equivalence of Two Problems on the Cube. - Craig Gotsman; Nathan Linial (J. Comb. Theory A, 1992)

Recognition of Affine Transformed Planar Curves by Extremal Geometric Properties. - Craig Gotsman; Michael Werman (Int. J. Comput. Geom. Appl., 1993)

On the most robust affine basis. - Craig Gotsman (Pattern Recognit. Lett., 1993)

Halftoning of image sequences. - Craig Gotsman (Vis. Comput., 1993)

Piecewise-Linear Surface Approximation From Noisy Scattered Samples. - Michael Margaliot; Craig Gotsman (IEEE Visualization, 1994)

Photorealistic terrain imaging and flight simulation. - Daniel Cohen; Craig Gotsman (IEEE Computer Graphics and Applications, 1994)

Spectral Properties of Threshold Functions. - Craig Gotsman; Nathan Linial (Comb., 1994)

Subpixel image registration using circular fiducials. - Alon Efrat; Craig Gotsman (Int. J. Comput. Geom. Appl., 1994)

Approximation of Smooth Surfaces and Adaptive Sampling by Piecewise-linear Interpolants. - Michael Margaliot; Craig Gotsman (Computer Graphics, 1995)

Euclidean Voronoi labelling on the multidimensional grid. - Craig Gotsman; Michael Lindenbaum (Pattern Recognit. Lett., 1995)

Dynamic Color Quantization of Video Sequences. - Evgeny Roytman; Craig Gotsman (IEEE Trans. Vis. Comput. Graph., 1995)

Algorithms for rendering realistic terrain image sequences and their parallel implementation. - Gennady Agranov; Craig Gotsman (Vis. Comput., 1995)

Bounds and algorithms for dither screens. - Craig Gotsman; Jan P. Allebach (Human Vision and Electronic Imaging, 1996)

Output-Sensitive Visibility Algorithms for Dynamic Scenes with Applications to Virtual Reality. - Oded Sudarsky; Craig Gotsman (Comput. Graph. Forum, 1996)

On the metric properties of discrete space-filling curves. - Craig Gotsman; Michael Lindenbaum (IEEE Trans. Image Process., 1996)

Time/Space Tradeoffs for Polygon Mesh Rendering. - Reuven Bar-Yehuda; Craig Gotsman (ACM Trans. Graph., 1996)

Parallel progressive rendering of animation sequences at interactive rates on distributed-memory machines. - Amit Reisman; Craig Gotsman; Assaf Schuster (PRS, 1997)

Visualization of large terrains in resource-limited computing environments. - Boris Rabinovich; Craig Gotsman (IEEE Visualization, 1997)

Output-senstitive rendering and communication in dynamic virtual environments. - Oded Sudarsky; Craig Gotsman (VRST, 1997)

Parallel Progressive Ray-tracing. - Irena Notkin; Craig Gotsman (Comput. Graph. Forum, 1997)

Triangle Mesh Compression. - Costa Touma; Craig Gotsman (Graphics Interface, 1998)

Tight Fitting of Convex Polyhedral Shapes. - Craig Gotsman; Daniel Keren (Int. J. Shape Model., 1998)

Geometric algorithms for message filtering in decentralized virtual environments. - Yohai Makbily; Craig Gotsman; Reuven Bar-Yehuda (SI3D, 1999)

Optimized occlusion culling using five-dimensional subdivision. - Craig Gotsman; Oded Sudarsky; Jeffrey A. Fayman (Comput. Graph., 1999)

Modeling and Rendering Escher-Like Impossible Scenes. - Guillermo Savransky; Dan Dimerman; Craig Gotsman (Comput. Graph. Forum, 1999)

Fitting Curves and Surfaces With Constrained Implicit Polynomials. - Daniel Keren; Craig Gotsman (IEEE Trans. Pattern Anal. Mach. Intell., 1999)

Enhancement by image-dependent warping. - Nur Arad; Craig Gotsman (IEEE Trans. Image Process., 1999)

Dynamic Scene Occlusion Culling. - Oded Sudarsky; Craig Gotsman (IEEE Trans. Vis. Comput. Graph., 1999)

Anti-Faces for Detection. - Daniel Keren; Margarita Osadchy; Craig Gotsman (ECCV (1), 2000)

Compatible Geometries by Convex Representations with Applications to Computer Graphics. - Ilya Eckstein; Vitaly Surazhsky; Craig Gotsman (EuroCG, 2000)

Spectral Compression of Mesh Geometry. - Zachi Karni; Craig Gotsman (EuroCG, 2000)

Efficient Coding of Non-Triangular Meshes. - Boris Kronrod; Craig Gotsman (EuroCG, 2000)

Morphing Planar Triangulations and Polygons using Convex Representations. - Vitaly Surazhsky; Craig Gotsman (EuroCG, 2000)

Efficient Coding of Non-Triangular Mesh Connectivity. - Boris Kronrod; Craig Gotsman (PG, 2000)

Optimized Triangle Mesh Compression using Prediction Trees. - Boris Kronrod; Craig Gotsman (PG, 2000)

Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines. - Amit Reisman; Craig Gotsman; Assaf Schuster (J. Parallel Distributed Comput., 2000)

The connectivity shapes video. - Martin Isenburg; Stefan Gumhold; Craig Gotsman (SCG, 2001)

3D Mesh Compression Using Fixed Spectral Bases. - Zachi Karni; Craig Gotsman (Graphics Interface, 2001)

Morphing Stick Figures Using Optimized Compatible Triangulations. - Vitaly Surazhsky; Craig Gotsman (PG, 2001)

Connectivity Shapes. - Martin Isenburg; Stefan Gumhold; Craig Gotsman (IEEE Visualization, 2001)

Guaranteed intersection-free polygon morphing. - Craig Gotsman; Vitaly Surazhsky (Comput. Graph., 2001)

Texture Mapping with Hard Constraints. - Ilya Eckstein; Vitaly Surazhsky; Craig Gotsman (Comput. Graph. Forum, 2001)

Efficient Coding of Nontriangular Mesh Connectivity. - Boris Kronrod; Craig Gotsman (Graph. Model., 2001)

Antifaces: A Novel, Fast Method for Image Detection. - Daniel Keren; Margarita Osadchy; Craig Gotsman (IEEE Trans. Pattern Anal. Mach. Intell., 2001)

Controllable morphing of compatible planar triangulations. - Vitaly Surazhsky; Craig Gotsman (ACM Trans. Graph., 2001)

Simplification and Compression of 3D Meshes. - Craig Gotsman; Stefan Gumhold; Leif Kobbelt (Tutorials on Multiresolution in Geometric Modelling, 2002)

Optimized Compression of Triangle Mesh Geometry Using Prediction Trees. - Boris Kronrod; Craig Gotsman (3DPVT, 2002)

AUTO-FOLLOW: getting a piece of the action all the time. - Alexander Bogomjakov; Craig Gotsman (SCG, 2002)

Efficient Compression and Rendering of Multi-Resolution Meshes. - Zachi Karni; Alexander Bogomjakov; Craig Gotsman (IEEE Visualization, 2002)

Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes. - Alexander Bogomjakov; Craig Gotsman (Comput. Graph. Forum, 2002)

Geodesic-based Surface Remeshing. - Oren Sifri; Alla Sheffer; Craig Gotsman (IMR, 2003)

Isotropic Remeshing of Surfaces: A Local Parameterization Approach. - Vitaly Surazhsky; Pierre Alliez; Craig Gotsman (IMR, 2003)

Explicit Surface Remeshing. - Vitaly Surazhsky; Craig Gotsman (Symposium on Geometry Processing, 2003)

On Graph Partitioning, Spectral Analysis, and Digital Mesh Processing. - Craig Gotsman (Shape Modeling International, 2003)

Animating a Camera for Viewing a Planar Polygon. - Daniel Brunstein; Gill Barequet; Craig Gotsman (VMV, 2003)

On the Optimality of Valence-based Connectivity Coding. - Craig Gotsman (Comput. Graph. Forum, 2003)

Intrinsic Morphing of Compatible Triangulations. - Vitaly Surazhsky; Craig Gotsman (Int. J. Shape Model., 2003)

Fundamentals of spherical parameterization for 3D meshes. - Craig Gotsman; Xianfeng Gu; Alla Sheffer (ACM Trans. Graph., 2003)

Matchmaker: constructing constrained texture maps. - Vladislav Kraevoy; Alla Sheffer; Craig Gotsman (ACM Trans. Graph., 2003)

GPU-Assisted Z-Field Simplification. - Alexander Bogomjakov; Craig Gotsman (3DPVT, 2004)

Geometry Processing - A Personal Perspective. - Craig Gotsman (3DPVT, 2004)

Meshing Point Clouds Using Spherical Parameterization. - Matthias Zwicker; Craig Gotsman (PBG, 2004)

Compression of soft-body animation sequences. - Zachi Karni; Craig Gotsman (Comput. Graph., 2004)

Robust Spherical Parameterization of Triangular Meshes. - Alla Sheffer; Craig Gotsman; Nira Dyn (Computing, 2004)

High quality compatible triangulations. - Vitaly Surazhsky; Craig Gotsman (Eng. Comput., 2004)

Virtual Woodwork: Making Toys from Geometric Models. - Roni Raab; Craig Gotsman; Alla Sheffer (Int. J. Shape Model., 2004)

Geometric Message-Filtering Protocols for Distributed Multiagent Environments. - Alexander Goldin; Craig Gotsman (Presence Teleoperators Virtual Environ., 2004)

Recent Advances in Compression of 3D Meshes. - Pierre Alliez; Craig Gotsman (Advances in Multiresolution for Geometric Modelling, 2005)

What's in a Mesh? A Survey of 3D Mesh Representation Schemes. - Craig Gotsman (SMI, 2005)

Free-Boundary Linear Parameterization of 3D Meshes in the Presence of Constraints. - Zachi Karni; Craig Gotsman; Steven J. Gortler (SMI, 2005)

Practical Spherical Embedding of Manifold Triangle Meshes. - Shadi Saba; Irad Yavneh; Craig Gotsman; Alla Sheffer (SMI, 2005)

Editorial. - Craig Gotsman; Leif Kobbelt (Comput. Aided Geom. Des., 2005)

Distributed Graph Layout for Sensor Networks. - Craig Gotsman; Yehuda Koren (J. Graph Algorithms Appl., 2005)

On the optimality of spectral compression of mesh data. - Mirela Ben-Chen; Craig Gotsman (ACM Trans. Graph., 2005)

Mesh-based inverse kinematics. - Robert W. Sumner; Matthias Zwicker; Craig Gotsman; Jovan Popovic (ACM Trans. Graph., 2005)

What's in an image? - Oleg Polonsky; Giuseppe Patanè 001; Silvia Biasotti; Craig Gotsman; Michela Spagnuolo (Vis. Comput., 2005)

Polygon Reconstruction from Line Cross-Sections. - Gill Barequet; Craig Gotsman; Avishay Sidlesky (CCCG, 2006)

Routing with Guaranteed Delivery on Virtual Coordinates. - Mirela Ben-Chen; Craig Gotsman; Steven J. Gortler (CCCG, 2006)

Computing Depth Contours with Graphics Hardware. - Craig Gotsman; Ian Fischer (CCCG, 2006)

Discrete one-forms on meshes and applications to 3D mesh parameterization. - Steven J. Gortler; Craig Gotsman; Dylan Thurston (Comput. Aided Geom. Des., 2006)

Meshing genus-1 point clouds using discrete one-forms. - Geetika Tewari; Craig Gotsman; Steven J. Gortler (Comput. Graph., 2006)

Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU. - Ian Fischer; Craig Gotsman (J. Graph. Tools, 2006)

Distributed computation of virtual coordinates. - Mirela Ben-Chen; Craig Gotsman; Camille Wormser (SCG, 2007)

Papercraft Models using Generalized Cylinders. - Fady Massarwi; Craig Gotsman; Gershon Elber (PG, 2007)

Cycle bases of graphs and sampled manifolds. - Craig Gotsman; Kanela Kaligosi; Kurt Mehlhorn; Dimitrios Michail 001; Evangelia Pyrga (Comput. Aided Geom. Des., 2007)

Context-Aware Skeletal Shape Deformation. - Ofir Weber; Olga Sorkine; Yaron Lipman; Craig Gotsman (Comput. Graph. Forum, 2007)

Recent Advances in Remeshing of Surfaces. - Pierre Alliez; Giuliana Ucelli; Craig Gotsman; Marco Attene (Shape Analysis and Structuring, 2008)

Characterizing Shape Using Conformal Factors. - Mirela Ben-Chen; Craig Gotsman (3DOR@Eurographics, 2008)

Paper-craft from 3D polygonal models using generalized cylinders. - Fady Massarwi; Craig Gotsman; Gershon Elber (Comput. Aided Geom. Des., 2008)

Conformal Flattening by Curvature Prescription and Metric Scaling. - Mirela Ben-Chen; Craig Gotsman; Guy Bunin (Comput. Graph. Forum, 2008)

Reduced Depth and Visual Hulls of Complex 3D Scenes. - Alexander Bogomjakov; Craig Gotsman (Comput. Graph. Forum, 2008)

Distortion-Free Steganography for Polygonal Meshes. - Alexander Bogomjakov; Craig Gotsman; Martin Isenburg (Comput. Graph. Forum, 2008)

A Local/Global Approach to Mesh Parameterization. - Ligang Liu 001; Lei Zhang 021; Yin Xu; Craig Gotsman; Steven J. Gortler (Comput. Graph. Forum, 2008)

Articulated Object Reconstruction and Markerless Motion Capture from Depth Video. - Yuri Pekelny; Craig Gotsman (Comput. Graph. Forum, 2008)

On the Computation of Null Spaces of Sparse Rectangular Matrices. - Craig Gotsman; Sivan Toledo (SIAM J. Matrix Anal. Appl., 2008)

Mesh massage. - Tim Winkler; Kai Hormann; Craig Gotsman (Vis. Comput., 2008)

Spatial deformation transfer. - Mirela Ben-Chen; Ofir Weber; Craig Gotsman (Symposium on Computer Animation, 2009)

Energy-Based Image Deformation. - Zachi Karni; Daniel Freedman; Craig Gotsman (Comput. Graph. Forum, 2009)

Complex Barycentric Coordinates with Applications to Planar Shape Deformation. - Ofir Weber; Mirela Ben-Chen; Craig Gotsman (Comput. Graph. Forum, 2009)

Variational harmonic maps for space deformation. - Mirela Ben-Chen; Ofir Weber; Craig Gotsman (ACM Trans. Graph., 2009)

Content-aware image resizing by quadratic programming. - Renjie Chen 001; Daniel Freedman; Zachi Karni; Craig Gotsman; Ligang Liu 001 (CVPR Workshops, 2010)

A spectral characterization of the Delaunay triangulation. - Renjie Chen 001; Yin Xu; Craig Gotsman; Ligang Liu 001 (Comput. Aided Geom. Des., 2010)

Mesh reconstruction by meshless denoising and parameterization. - Lei Zhang 021; Ligang Liu 001; Craig Gotsman; Hua Huang 001 (Comput. Graph., 2010)

3D Surface Reconstruction Using a Generalized Distance Function. - Roi Poranne; Craig Gotsman; Daniel Keren (Comput. Graph. Forum, 2010)

A multi-resolution approach to heat kernels on discrete surfaces. - Amir Vaxman; Mirela Ben-Chen; Craig Gotsman (ACM Trans. Graph., 2010)

Controllable conformal maps for shape deformation and interpolation. - Ofir Weber; Craig Gotsman (ACM Trans. Graph., 2010)

An as-rigid-as-possible approach to sensor network localization. - Lei Zhang 021; Ligang Liu 001; Craig Gotsman; Steven J. Gortler (ACM Trans. Sens. Networks, 2010)

FreeCam: A Hybrid Camera System for Interactive Free-Viewpoint Video. - Claudia Kuster; Tiberiu Popa; Christopher Zach; Craig Gotsman; Markus H. Gross (VMV, 2011)

Embedding a triangular graph within a given boundary. - Yin Xu; Renjie Chen 001; Craig Gotsman; Ligang Liu 001 (Comput. Aided Geom. Des., 2011)

Capacity-Constrained Delaunay Triangulation for point distributions. - Yin Xu; Ligang Liu 001; Craig Gotsman; Steven J. Gortler (Comput. Graph., 2011)

A Complex View of Barycentric Mappings. - Ofir Weber; Mirela Ben-Chen; Craig Gotsman; Kai Hormann (Comput. Graph. Forum, 2011)

Distributed computation of virtual coordinates for greedy routing in sensor networks. - Mirela Ben-Chen; Steven J. Gortler; Craig Gotsman; Camille Wormser (Discret. Appl. Math., 2011)

High-quality passive facial performance capture using anchor frames. - Thabo Beeler; Fabian Hahn; Derek Bradley; Bernd Bickel; Paul A. Beardsley; Craig Gotsman; Robert W. Sumner; Markus H. Gross (ACM Trans. Graph., 2011)

Online reconstruction of 3D objects from arbitrary cross-sections. - Amit Bermano; Amir Vaxman; Craig Gotsman (ACM Trans. Graph., 2011)

Blue noise sampling of surfaces. - Yin Xu; Ruizhen Hu; Craig Gotsman; Ligang Liu 001 (Comput. Graph., 2012)

Parallel Blue-noise Sampling by Constrained Farthest Point Optimization. - Renjie Chen 001; Craig Gotsman (Comput. Graph. Forum, 2012)

Biharmonic Coordinates. - Ofir Weber; Roi Poranne; Craig Gotsman (Comput. Graph. Forum, 2012)

Gaze correction for home video conferencing. - Claudia Kuster; Tiberiu Popa; Jean-Charles Bazin; Craig Gotsman; Markus H. Gross (ACM Trans. Graph., 2012)

ArtiSketch: A System for Articulated Sketch Modeling. - Zohar Levi; Craig Gotsman (Comput. Graph. Forum, 2013)

Interactive Planarization and Optimization of 3D Meshes. - Roi Poranne; Elena Ovreiu; Craig Gotsman (Comput. Graph. Forum, 2013)

On affine rigidity. - Steven J. Gortler; Craig Gotsman; Ligang Liu 001; Dylan Thurston (J. Comput. Geom., 2013)

Localizing the Delaunay Triangulation and Its Parallel Implementation. - Renjie Chen 001; Craig Gotsman (Trans. Comput. Sci., 2013)

D-Snake: Image Registration by As-Similar-As-Possible Template Deformation. - Zohar Levi; Craig Gotsman (IEEE Trans. Vis. Comput. Graph., 2013)

Smooth Rotation Enhanced As-Rigid-As-Possible Mesh Animation. - Zohar Levi; Craig Gotsman (IEEE Trans. Vis. Comput. Graph., 2015)

On Linear Spaces of Polyhedral Meshes. - Roi Poranne; Renjie Chen 001; Craig Gotsman (IEEE Trans. Vis. Comput. Graph., 2015)

On pseudo-harmonic barycentric coordinates. - Renjie Chen 001; Craig Gotsman (Comput. Aided Geom. Des., 2016)

Generalized As-Similar-As-Possible Warping with Applications in Digital Photography. - Renjie Chen 001; Craig Gotsman (Comput. Graph. Forum, 2016)

Complex Transfinite Barycentric Mappings with Similarity Kernels. - Renjie Chen 001; Craig Gotsman (Comput. Graph. Forum, 2016)

Approximating Planar Conformal Maps Using Regular Polygonal Meshes. - Renjie Chen 001; Craig Gotsman (Comput. Graph. Forum, 2017)

Practical Distance Functions for Path-Planning in Planar Domains. - Renjie Chen 001; Craig Gotsman; Kai Hormann (CoRR, 2017)

Path planning with divergence-based distance functions. - Renjie Chen 001; Craig Gotsman; Kai Hormann (Comput. Aided Geom. Des., 2018)

Efficient Path Generation with Reduced Coordinates. - Renjie Chen 001; Craig Gotsman; Kai Hormann (Comput. Graph. Forum, 2018)

A Scalable Heuristic for Fastest-Path Computation on Very Large Road Maps. - Renjie Chen 001; Craig Gotsman (CoRR, 2018)

Fast a on road networks using a scalable separator-based heuristic. - Renjie Chen 001; Craig Gotsman (IWCTS@SIGSPATIAL, 2020)

Secure Data Hiding for Contact Tracing. - Craig Gotsman; Kai Hormann (IACR Cryptol. ePrint Arch., 2020)

On Landmark Distances in Polygons. - Craig Gotsman; Kai Hormann (Comput. Graph. Forum, 2021)

Efficient fastest-path computations for road maps. - Renjie Chen 001; Craig Gotsman (Comput. Vis. Media, 2021)

A DIRECT-type global optimization algorithm for image registration. - Cuicui Zheng; James M. Calvin; Craig Gotsman (J. Glob. Optim., 2021)

Compressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries. - Craig Gotsman; Kai Hormann (SIGGRAPH Asia, 2022)

Efficient Point-to-Point Resistance Distance Queries in Large Graphs. - Craig Gotsman; Kai Hormann (J. Graph Algorithms Appl., 2023)

A Linear Method to Consistently Orient Normals of a 3D Point Cloud. - Craig Gotsman; Kai Hormann (SIGGRAPH (Conference Paper Track), 2024)