Computing room acoustics with CUDA - 3D FDTD schemes with boundary losses and viscosity. - Craig J. Webb; Stefan Bilbao (ICASSP, 2011)

Revisiting Implicit Finite Difference Schemes for Three-Dimensional Room Acoustics Simulations on GPU. - Brian Hamilton; Stefan Bilbao; Craig J. Webb (DAFx, 2014)

Parallel computation techniques for virtual acoustics and physical modelling synthesis. - Craig J. Webb (2014)

Physical Modeling, Algorithms, and Sound Synthesis: The NESS Project. - Stefan Bilbao; Charlotte Desvages; Michele Ducceschi; Brian Hamilton; Reginald Harrison-Harsley; Alberto Torin; Craig J. Webb (Comput. Music. J., 2020)

Non-Iterative Schemes for the Simulation of Nonlinear Audio Circuits. - Michele Ducceschi; Stefan Bilbao; Craig J. Webb (DAFx, 2021)