Real-Time Extreme Programming. - Craig M. Gelowitz; Ian Sloman; Luigi Benedicenti; Raman Paranjape (XP, 2003)

Multidisciplinary approaches to computing. - Luigi Benedicenti; Dongyan Blachford; Christine W. Chan; Allan East; Craig M. Gelowitz; Gordon H. Huang; Raman Paranjape; Sheila Petty; Jingtao Yao 001; Yiyu Yao (CCECE, 2013)

Engineering and art collaborations for innovation. - Craig M. Gelowitz (CCECE, 2013)

A mobile agent framework for ubiquitous media access. - Craig M. Gelowitz; Luigi Benedicenti; Raman Paranjape (ICCE, 2013)

A sentiment analysis prototype system for social network data. - Pitiphat Santidhanyaroj; Talha Ahmad Khan; Craig M. Gelowitz; Luigi Benedicenti (CCECE, 2014)

A Dynamic User Interface for Transit Tracking Applications. - Craig M. Gelowitz; Raman Paranjape (CISIS, 2014)

A tweet grouping methodology utilizing inter and intra cosine similarity. - Navneet Kaur; Craig M. Gelowitz (CCECE, 2015)

Development of a Car Racing Simulator Game Using Artificial Intelligence Techniques. - Marvin T. Chan; Christine W. Chan; Craig M. Gelowitz (Int. J. Comput. Games Technol., 2015)

Development of a cognitive vehicle system for simulation of driving behavior. - Marvin T. Chan; Christine W. Chan; Craig M. Gelowitz (ICCI*CC, 2016)

An Artificial Intelligence-Based Vehicular System Simulator. - Marvin T. Chan; Jonathan T. Chan; Christine W. Chan; Craig M. Gelowitz (Int. J. Softw. Sci. Comput. Intell., 2017)

Neural Network Music Genre Classification. - Nikki Pelchat; Craig M. Gelowitz (CCECE, 2019)

Towards Generating Image Assets Through Deep Learning for Game Development. - Adam Tilson; Craig M. Gelowitz (CCECE, 2019)

Customer Satisfaction as a Critical Success Factor for ERP Design. - Jamie Plunkett; Craig M. Gelowitz (ICEIS (2), 2022)