Hand Function Kinematics when using a Simulated Myoelectric Prosthesis. - Heather E. Williams; Quinn A. Boser; Patrick M. Pilarski; Craig S. Chapman; Albert H. Vette; Jacqueline S. Hebert (ICORR, 2019)

Sub-centimeter 3D gaze vector accuracy on real-world tasks: an investigation of eye and motion capture calibration routines. - Scott A. Stone; Quinn A. Boser; T. Riley Dawson; Albert H. Vette; Jacqueline S. Hebert; Patrick M. Pilarski; Craig S. Chapman (ETRA Adjunct, 2021)

Spatiotemporal Coupling of Hand and Eye Movements When Using a Myoelectric Prosthetic Hand. - Kodi Y. Cheng; Craig S. Chapman; Jacqueline S. Hebert (ICORR, 2022)

Dynamics of eye-hand coordination are flexibly preserved in eye-cursor coordination during an online, digital, object interaction task. - Jennifer K. Bertrand; Craig S. Chapman (CHI, 2023)

Adaptive patch foraging in deep reinforcement learning agents. - Nathan J. Wispinski; Andrew Butcher; Kory Wallace Mathewson; Craig S. Chapman; Matthew M. Botvinick; Patrick M. Pilarski (Trans. Mach. Learn. Res., 2023)

Unconscious Frustration: Dynamically Assessing User Experience using Eye and Mouse Tracking. - Scott A. Stone; Craig S. Chapman (Proc. ACM Hum. Comput. Interact., 2023)

Joint Action is a Framework for Understanding Partnerships Between Humans and Upper Limb Prostheses. - Michael Rory Dawson; Adam S. R. Parker; Heather E. Williams; Ahmed W. Shehata; Jacqueline S. Hebert; Craig S. Chapman; Patrick M. Pilarski (BioRob, 2024)

Continuous measures of decision-difficulty captured remotely: Mouse-tracking sensitivity extends to tablets and smartphones. - Alexandra A. Ouellette Zuk; Jennifer K. Bertrand; Craig S. Chapman (Comput. Hum. Behav., 2025)