Computer animation with scripts and actors. - Craig W. Reynolds (SIGGRAPH, 1982)

Flocks, herds and schools: A distributed behavioral model. - Craig W. Reynolds (SIGGRAPH, 1987)

Bloopers, outtakes, and horror stories of SIGGRAPH films. - John Lasseter 001; William T. Reeves; Loren C. Carpenter; Eben Ostby; Michael Wahrman; Jim Blinn; Craig W. Reynolds; Chris Wedge; Graham Walters; Bill Kroyer (SIGGRAPH (Panels), 1989)

The Difficulty of Roving Eyes. - Craig W. Reynolds (International Conference on Evolutionary Computation, 1994)

Behavioral modeling and animation (panel): past, present, and future. - Demetri Terzopoulos; Xiaoyuan In; Kiran Joshi; Craig W. Reynolds; Toby Simpson (SIGGRAPH Abstracts and Applications, 1998)

Computer science: the science of and about information and computation. - Ruzena Bajcsy; Craig W. Reynolds (Commun. ACM, 2002)

Big fast crowds on PS3. - Craig W. Reynolds (Sandbox@SIGGRAPH, 2006)

Using interactive evolution to discover camouflage patterns. - Craig W. Reynolds (SIGGRAPH Posters, 2010)

Evolving Textures from High Level Descriptions: Gray with an Accent Color. - Craig W. Reynolds (EvoApplications (2), 2011)

Interactive Evolution of Camouflage. - Craig W. Reynolds (Artif. Life, 2011)

Composing Social Interactions via Social Games. - Daniel G. Shapiro; Karen Tanenbaum; Joshua McCoy; Larry LeBron; Craig W. Reynolds; Andrew Stern; Michael Mateas; Bill Ferguson; David Diller; Kerry Moffitt; Will Coon; Bruce Roberts (AAMAS, 2015)

Evolving textures from high level descriptions. - Craig W. Reynolds (Int. J. Arts Technol., 2016)