Beyond playing to win: Diversifying heuristics for GVGAI. - Cristina Guerrero-Romero; Annie Louis; Diego Perez Liebana (CIG, 2017)

Using a Team of General AI Algorithms to Assist Game Design and Testing. - Cristina Guerrero-Romero; Simon M. Lucas; Diego Pérez-Liébana (CIG, 2018)

Ensemble Decision Systems for General Video Game Playing. - Damien Anderson; Philip Rodgers; John Levine; Cristina Guerrero-Romero; Diego Perez Liebana (CoG, 2019)

Studying General Agents in Video Games from the Perspective of Player Experience. - Cristina Guerrero-Romero; Shringi Kumari; Diego Pérez-Liébana; Sebastian Deterding (AIIDE, 2020)

MAP-Elites to Generate a Team of Agents that Elicits Diverse Automated Gameplay. - Cristina Guerrero-Romero; Diego Pérez-Liébana (CoG, 2021)

Generating Diverse and Competitive Play-Styles for Strategy Games. - Diego Pérez-Liébana; Cristina Guerrero-Romero; Alexander Dockhorn; Linjie Xu; Jorge Hurtado Grueso; Dominik Jeurissen (CoG, 2021)

Generating Diverse and Competitive Play-Styles for Strategy Games. - Diego Pérez-Liébana; Cristina Guerrero-Romero; Alexander Dockhorn; Dominik Jeurissen; Linjie Xu (CoRR, 2021)

Beyond Playing to Win: Creating a Team of Agents With Distinct Behaviors for Automated Gameplay. - Cristina Guerrero-Romero; Simon M. Lucas; Diego Perez Liebana (IEEE Trans. Games, 2023)