Multiresolution Triangle Strips. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Cristina Rebollo; Marcos Fernández 001 (VIIP, 2001)

Geometric Simplification of Foliage. - Inmaculada Remolar; Miguel Chover; Oscar Belmonte; José Ribelles; Cristina Rebollo (Eurographics (Short Presentations), 2002)

Multiresolution Modelling Using Connectivity Information. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Cristina Rebollo; Marcos Fernández 001 (WSCG, 2002)

Real-Time Tree Rendering. - Inmaculada Remolar; Cristina Rebollo; Miguel Chover; José Ribelles (International Conference on Computational Science, 2004)

A Comparison of Multiresolution Modelling in Real-Time Terrain Visualisation. - Cristina Rebollo; Inmaculada Remolar; Miguel Chover; J. Francisco Ramos (ICCSA (2), 2004)

An Approach to Improve Strip-based Multiresolution Schemes. - J. Francisco Ramos; Miguel Chover; Oscar Belmonte; Cristina Rebollo (WSCG, 2004)

Hardware-Oriented Visualisation of Trees. - Cristina Rebollo; Inmaculada Remolar; Miguel Chover; Jesús Gumbau (ISCIS, 2006)

A Clustering Framework for Real-time Rendering of Tree Foliage. - Cristina Rebollo; Inmaculada Remolar; Miguel Chover; Jesús Gumbau; Oscar Ripolles (J. Comput., 2007)

Real-Time Illumination of Foliage Using Depth Maps. - Jesús Gumbau; Miguel Chover; Cristina Rebollo; Inmaculada Remolar (ICCS (2), 2008)

Virtual Trade Fair: A Multiuser 3D Virtual World for Business. - Inmaculada Remolar; Miguel Chover; Ricardo Quirós; Jesús Gumbau; Francisco Ramos 001; Pascual Castelló; Cristina Rebollo (CW, 2010)

View-dependent pruning for real-time rendering of trees. - Jesús Gumbau; Miguel Chover; Inmaculada Remolar; Cristina Rebollo (Comput. Graph., 2011)

Design of a Multiuser Virtual Trade Fair Using a Game Engine. - Inmaculada Remolar; Miguel Chover; Ricardo Quirós; Jesús Gumbau; Pascual Castelló; Cristina Rebollo; Francisco Ramos 001 (Trans. Comput. Sci., 2011)

Design of a Game Creation Environment. - Miguel Chover; Fernando Folch; Carlos González; Jesús Gumbau; Ricardo Quirós; Cristina Rebollo; Inmaculada Remolar; Iris Sánchez (CEIG, 2012)

Efficient Management of Forests for Real Time Rendering. - Inmaculada Remolar; Jesús Gumbau; Miguel Chover; Cristina Rebollo (GRAPP/IVAPP, 2012)

Three-dimensional trees for virtual globes. - Cristina Rebollo; Inmaculada Remolar; Jesús Gumbau; Miguel Chover (Int. J. Digit. Earth, 2014)

Developing a virtual trade fair using an agent-oriented approach. - Inmaculada Remolar; Alejandro Garcés; Cristina Rebollo; Miguel Chover; Ricardo Quirós; Jesús Gumbau (Multim. Tools Appl., 2015)

Procedural Modeling of Terrain from GPS Routes. - Cristina Gasch; Miguel Chover; Inmaculada Remolar; Cristina Rebollo (CEIG, 2016)

Viewpoint-Driven Simplification of Plant and Tree Foliage. - Cristina Gasch; Inmaculada Remolar; Miguel Chover; Cristina Rebollo (Entropy, 2018)

Visiting Ancient Rome with a Serious Game. - Carlos Galí; Inmaculada Remolar; Cristina Rebollo (CEIG, 2019)

Multiresolution foliage rendering. - Cristina Gasch; Miguel Chover; Inmaculada Remolar; Cristina Rebollo (CoSECivi, 2020)

Mejorar la destreza matemática con un videojuego de Realidad Aumentada(Improving math skills using an augmented reality videogame). - Cristina Rebollo; Inmaculada Remolar; Veronica Rossano; Cristina Gasch (CoSECivi, 2020)

A game engine designed to simplify 2D video game development. - Miguel Chover; Carlos Marín; Cristina Rebollo; Inmaculada Remolar (Multim. Tools Appl., 2020)

Procedural modelling of terrains with constraints. - Cristina Gasch; Miguel Chover; Inmaculada Remolar; Cristina Rebollo (Multim. Tools Appl., 2020)

Image mapping system for simulating ceramic environments. - Inmaculada Remolar; Miguel Chover; Cristina Rebollo; Cristina Gasch (Multim. Tools Appl., 2020)

Learning History Using Virtual and Augmented Reality. - Inmaculada Remolar; Cristina Rebollo; Jon A. Fernández-Moyano (Comput., 2021)

Procedural modeling of plant ecosystems maximizing vegetation cover. - Cristina Gasch; José Martínez Sotoca; Miguel Chover; Inmaculada Remolar; Cristina Rebollo (Multim. Tools Appl., 2022)

Multimedia augmented reality game for learning math. - Cristina Rebollo; Inmaculada Remolar; Veronica Rossano; Rosa Lanzilotti (Multim. Tools Appl., 2022)

Towards S'more Connected Coding Camps. - Ilenia Fronza; Petri Ihantola; Olli-Pekka Riikola; Gennaro Iaccarino; Tommi Mikkonen; Linda García-Rytman; Vesa Lappalainen; Cristina Rebollo Santamaría; Inmaculada Remolar Quintana; Veronica Rossano (SIGCSE (1), 2025)