Timing of learning supports in educational games can impact students' outcomes. - Seyedahmad Rahimi; Valerie J. Shute; Curt Fulwider; Katie Bainbridge; Renata Kuba; Xiaotong Yang; Ginny L. Smith; Ryan S. Baker 001; Sidney K. D'Mello (Comput. Educ., 2022)

Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game. - Ginny L. Smith; Curt Fulwider; Zhichun Liu; Xi Lu; Valerie J. Shute; Jiawei Li (Int. J. Game Based Learn., 2022)