Meaningful Contexts for Mathematical Learning: The Potential of Game Making. - Yasmin B. Kafai; Cynthia Carter Ching (ICLS, 1996)

Children as designers of educational multimedia software. - Yasmin B. Kafai; Cynthia Carter Ching; Sue K. Marshall (Comput. Educ., 1997)

Game Design as an Interactive Learning Environment for Fostering Students' and Teachers' Mathematical Inquiry. - Yasmin B. Kafai; M. L. Franke; Cynthia Carter Ching; J. C. Shih (Int. J. Comput. Math. Learn., 1998)

It's not just programming: reflection and the nature of experience in learning through design. - Cynthia Carter Ching (CSCL, 1999)

Cracking the Nut - But Which Nutcracker to Use? Diversity in Approaches to Analyzing Collaborative Processes in Technology-Supported Settings. - Nikol Rummel; Hans Spada; Cynthia Carter Ching; X. Christine Wang; Dan Suthers; Rainer Bromme; Regina Jucks; Anne Runde; Frank Fischer 001; Armin Weinberger; Heinz Mandl (ICLS, 2004)

Revealing and Mediating Young Children's Memory and Social Cognition through Digital Photo Journals. - Cynthia Carter Ching; X. Christine Wang (ICLS, 2006)

Identity tensions among teachers as online professional development participants and novice bloggers. - Cynthia Carter Ching (ICLS, 2010)

Statistical discourse analysis of young children's peer tutoring at computers. - X. Christine Wang; Ming Ming Chiu; Cynthia Carter Ching (ICLS, 2010)

Becoming Reflective: Designing for Reflection on Physical Performances. - Tom Moher; Cynthia Carter Ching; Sara Schaefer; Victor R. Lee; Noel Enyedy; Joshua A. Danish; Paulo Guerra; Alessandro Gnoli; Priscilla Jimenez Pazmino; Brenda López Silva; Leilah Lyons; Anthony Perritano; et al. (ICLS, 2014)

Peer modeling and innovation adoption among teachers in online professional development. - Cynthia Carter Ching; Anthony W. Hursh (Comput. Educ., 2014)

Examining Tensions Among Youth, Adults, and Curriculum as Co-Designers in 4-H STEM Learning Through Design Programs. - Steven M. Worker; Cynthia Carter Ching (ICLS, 2016)

Integrating physical activity data in videogames with user-centered dashboards. - Danielle Hagood; Cynthia Carter Ching; Sara Schaefer (LAK, 2016)

Representing and Reconciling Personal Data and Experience in a Wearable Technology Gaming Project. - Cynthia Carter Ching; Mary K. Stewart; Danielle Hagood; Roxanne Naseem Rashedi (IEEE Trans. Learn. Technol., 2016)

Virtual Games and Real-World Communities: Environments that Constrain and Enable Physical Activity in Games for Health. - Mary K. Stewart; Danielle Hagood; Cynthia Carter Ching (Int. J. Game Based Learn., 2017)

Personal Embodiment, Social Enactment: Collaborative Learning With Body Technology. - Deborah A. Fields; Cynthia Carter Ching; Victor R. Lee; Breanne K. Litts; Chase K. Mortensen; Joshua A. Danish; Megan Humburg; Bria Davis; Xintian Tu; Debora Lui; Mia S. Shaw; Gayithri Jayathirtha; et al. (CSCL, 2019)