A Correlation-Based Approach to Calculate Rotation and Translation of Moving Cells. - Cyrus A. Wilson; Julie A. Theriot (IEEE Trans. Image Process., 2006)

Decomposing non-rigid cell motion via kinematic skeletonization. - Cyrus A. Wilson; Julie A. Theriot (SIGGRAPH Posters, 2007)

Glare aware photography: 4D ray sampling for reducing glare effects of camera lenses. - Ramesh Raskar; Amit K. Agrawal; Cyrus A. Wilson; Ashok Veeraraghavan (ACM Trans. Graph., 2008)

Estimating specular roughness from polarized second order spherical gradient illumination. - Abhijeet Ghosh; Tongbo Chen; Pieter Peers; Cyrus A. Wilson; Paul E. Debevec (SIGGRAPH Talks, 2009)

2D and 3D facial correspondences via photometric alignment. - Cyrus A. Wilson; Abhijeet Ghosh; Pieter Peers; Jen-Yuan Chiang; Jay Busch; Paul E. Debevec (SIGGRAPH Talks, 2009)

Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination. - Abhijeet Ghosh; Tongbo Chen; Pieter Peers; Cyrus A. Wilson; Paul E. Debevec (Comput. Graph. Forum, 2009)

Circularly polarized spherical illumination reflectometry. - Abhijeet Ghosh; Tongbo Chen; Pieter Peers; Cyrus A. Wilson; Paul E. Debevec (ACM Trans. Graph., 2010)

Temporal upsampling of performance geometry using photometric alignment. - Cyrus A. Wilson; Abhijeet Ghosh; Pieter Peers; Jen-Yuan Chiang; Jay Busch; Paul E. Debevec (ACM Trans. Graph., 2010)

Facial Cartography: Interactive Scan Correspondence. - Cyrus A. Wilson; Oleg Alexander; Borom Tunwattanapong; Pieter Peers; Abhijeet Ghosh; Jay Busch; Arno Hartholt; Paul E. Debevec (Symposium on Computer Animation, 2011)

Facial cartography: interactive high-resolution scan correspondence. - Cyrus A. Wilson; Oleg Alexander; Borom Tunwattanapong; Pieter Peers; Abhijeet Ghosh; Jay Busch; Arno Hartholt; Paul E. Debevec (SIGGRAPH Talks, 2011)

An interactive system for set reconstruction from multiple input sources. - Mikhail Smirnov; Eugene Vendrovsky; Joe Mancewicz; Jonathan Meier; Cyrus A. Wilson (DigiPro, 2013)

Delta Mush: smoothing deformations while preserving detail. - Joe Mancewicz; Matt L. Derksen; Hans Rijpkema; Cyrus A. Wilson (DigiPro, 2014)

State of animation tools in the industry. - Paul C. DiLorenzo; Matthew Gong; Fredrik Nilsson; Martin de Lasa; Warren Trezevant; Evan Goldberg; Cyrus A. Wilson; Rob Jensen (SIGGRAPH Panels, 2014)

Delta mush: smoothing deformations while preserving detail. - Joe Mancewicz; Matt L. Derksen; Cyrus A. Wilson (SIGGRAPH Talks, 2014)

Semantically-aware blendshape rigs from facial performance measurements. - Wan-Chun Ma; Mathieu Lamarre; Etienne Danvoye; Chongyang Ma; Manny Ko; Javier von der Pahlen; Cyrus A. Wilson (SIGGRAPH Asia Technical Briefs, 2016)

Emotion challenge: building a new photoreal facial performance pipeline for games. - Alex Smith; Sven Pohle; Wan-Chun Ma; Chongyang Ma; Xian-Chun Wu; Yanbing Chen; Etienne Danvoye; Jorge Jimenez; Sanjit Patel; Mike Sanders; Cyrus A. Wilson (DigiPro, 2017)