Combining Tendon Vibration and Visual Stimulation Enhances Kinesthetic Illusions. - Daiki Hagimori; Naoya Isoyama; Shunsuke Yoshimoto; Nobuchika Sakata; Kiyoshi Kiyokawa (CW, 2019)

Tendon Vibration Increases Vision-induced Kinesthetic IIIusions in a Virtual Environment. - Daiki Hagimori; Shunsuke Yoshimoto; Nobuchika Sakata; Kiyoshi Kiyokawa (VR, 2019)

Effects of Continuous and Intermittent Vibration Stimulations on Perception of Lower Limbs in Reaching Movements. - Daiki Hagimori; Naoya Isoyama; Shunsuke Yoshimoto; Nobuchika Sakata; Kiyoshi Kiyokawa (WHC, 2021)

Tendon vibration changes perceived joint angle independent of voluntary body motion direction in virtual environments. - Daiki Hagimori; Naoya Isoyama; Shunsuke Yoshimoto; Nobuchika Sakata; Kiyoshi Kiyokawa (Adv. Robotics, 2021)

A Two-layer Haptic Device for Presenting a Wide Range of Softness and Hardness Using a Pneumatic Balloon and a Mechanical Piston. - Takuya Sasaki; Daiki Hagimori; Monica Perusquía-Hernández; Naoya Isoyama; Hideaki Uchiyama; Kiyoshi Kiyokawa; Yoshihiro Kuroda (RO-MAN, 2023)

Seamless Multi-Modal Transitions between Real and Virtual Environments Using a Physical Door Enhances Presence and User Engagement. - Takara Fujisawa; Daiki Hagimori; Monica Perusquía-Hernández; Naoya Isoyama; Hideaki Uchiyama; Kiyoshi Kiyokawa (ICAT-EGVE, 2024)

Hap'n'Roll: A Scroll-inspired Device for Delivering Diverse Haptic Feedback with a Single Actuator. - Hiroki Ota; Daiki Hagimori; Monica Perusquía-Hernández; Naoya Isoyama; Yutaro Hirao; Hideaki Uchiyama; Kiyoshi Kiyokawa (VR, 2024)