Using a Criteria-Based User Model for Facilitating Flow in Serious Games. - Daire O'Broin (VS-GAMES, 2011)

Designing a Gamified Theory-Driven System Model for Postgraduate Research Students to Encouraging Progression and Connectedness. - Md Sanaul Haque; Daire O'Broin; Joseph Kehoe (GamiFIN, 2017)

The Effect of Gamification on Intrinsic Motivation for Prioritisation. - Tracey Cassells; Daire O'Broin (GEM, 2018)

Are We Having Fun Yet? Misapplying Motivation to Gamification. - Kevin Loughrey; Daire O'Broin (GEM, 2018)

The difference in intrinsic motivation when completing a prioritization task in a standard and gamified interface. - Tracey Cassells; Daire O'Broin (GamiFIN, 2019)

Designing for App Usage Motivation to Support a Gluten-Free Diet by Comparing Various Persuasive Feedback Elements. - Katrin Paldán; Andreas Künz; Walter Ritter; Daire O'Broin (HCI (2), 2021)

Preface to the 1st International Workshop on Digital Nudging and Digital Persuasion. - Md Sanaul Haque; Ana Caraban; Ashok Tripathi; Daire O'Broin; Joseph Kehoe; Jari Porras (PERSUASIVE (Adjunct), 2022)

Emergent Outcomes of the veToken Model. - Thomas Lloyd; Daire O'Broin; Martin Harrigan (COINS, 2023)

Does peer-review feedback promote interpersonal relationships among Ph.D. students and supervisors? A self-determination theory perspective. - Md Sanaul Haque; Daire O'Broin; S. M. Musfequr Rahman; Sadiqur Rahaman; Joseph Kehoe (BCSS@PERSUASIVE, 2023)

The On-Chain and Off-Chain Mechanisms of DAO-to-DAO Voting. - Thomas Lloyd; Daire O'Broin; Martin Harrigan (Blockchain, 2024)

Token Composition: A Graph Based on EVM Logs. - Martin Harrigan; Thomas Lloyd; Daire O'Broin (COINS, 2024)