Using a master and slave approach for GPGPU computing to achieve optimal scaling in a 3D real-time simulation. - Gregory Gutmann; Daisuke Inoue 003; Akira Kakugo; Akihiko Konagaya (NEMS, 2016)

Real-time 3D microtubule gliding simulation accelerated by GPU computing. - Gregory Gutmann; Daisuke Inoue 003; Akira Kakugo; Akihiko Konagaya (Int. J. Autom. Comput., 2016)

Parallel Interaction Detection Algorithms for a Particle-based Live Controlled Real-time Microtubule Gliding Simulation System Accelerated by GPGPU. - Gregory Gutmann; Daisuke Inoue 003; Akira Kakugo; Akihiko Konagaya (New Gener. Comput., 2017)

Design X Bioinformatics: a community-driven initiative to connect bioinformatics and design. - Björn Sommer 001; Daisuke Inoue 003; Marc Baaden (J. Integr. Bioinform., 2022)