Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmented Virtuality. - Yukio Sakagawa; Akihiro Katayama; Daisuke Kotake; Hideyuki Tamura (Presence Teleoperators Virtual Environ., 2002)

A Marker Calibration Method Utilizing A Priori Knowledge on Marker Arrangement. - Daisuke Kotake; Shinji Uchiyama; Hiroyuki Yamamoto (ISMAR, 2004)

A Hybrid and Linear Registration Method Utilizing Inclination Constraint. - Daisuke Kotake; Kiyohide Satoh; Shinji Uchiyama; Hiroyuki Yamamoto (ISMAR, 2005)

A Fast Initialization Method for Edge-based Registration Using an Inclination Constraint. - Daisuke Kotake; Kiyohide Satoh; Shinji Uchiyama; Hiroyuki Yamamoto (ISMAR, 2007)