The WaveVerb Multi-Channel Room Acoustics Modelling System. - Damian T. Murphy; David M. Howard 001 (ICMC, 1999)

Accessing the Software Studio. - Damian T. Murphy; Mark A. Hildred (ICCHP, 2002)

3D Audio in the 21st Century. - Damian T. Murphy; Michael C. Kelly; Anthony I. Tew (ICCHP, 2002)

Boundary conditions in a multi-dimensional digital waveguide mesh. - Antti Kelloniemi; Damian T. Murphy; Lauri Savioja; Vesa Välimäki (ICASSP (4), 2004)

Diffusion modelling at the boundary of a digital waveguide mesh. - Simon Shelley; Damian T. Murphy (EUSIPCO, 2005)

Singing synthesis with an evolved physical model. - Crispin H. V. Cooper; Damian T. Murphy; David M. Howard 001; Alexander Tyrrell (IEEE Trans. Speech Audio Process., 2006)

Waveguide physical modeling of vocal tract acoustics: flexible formant bandwidth control from increased model dimensionality. - Jack Mullen; David M. Howard 001; Damian T. Murphy (IEEE Trans. Speech Audio Process., 2006)

Acoustic Modeling Using the Digital Waveguide Mesh. - Damian T. Murphy; Antti Kelloniemi; Jack Mullen; Simon Shelley (IEEE Signal Process. Mag., 2007)

Real-Time Dynamic Articulations in the 2-D Waveguide Mesh Vocal Tract Model. - Jack Mullen; David M. Howard 001; Damian T. Murphy (IEEE Trans. Speech Audio Process., 2007)

The KW-Boundary Hybrid Digital Waveguide Mesh for Room Acoustics Applications. - Damian T. Murphy; Mark Beeson (IEEE Trans. Speech Audio Process., 2007)

The Modeling of Diffuse Boundaries in the 2-D Digital Waveguide Mesh. - Simon Shelley; Damian T. Murphy (IEEE Trans. Speech Audio Process., 2008)

Rendering walk-through auralisations using wave-based acoustical models. - Alex Southern; Jeremy Wells; Damian T. Murphy (EUSIPCO, 2009)

Characteristics of two-dimensional finite difference techniques for vocal tract analysis and voice synthesis. - Matt Speed; Damian T. Murphy; David M. Howard 001 (INTERSPEECH, 2009)

Acoustic coupling in multi-dimensional finite difference schemes for physically modeled voice synthesis. - Matt Speed; Damian T. Murphy; David M. Howard 001 (WASPAA, 2009)

A Comparative Evaluation of Techniques for Single-Frame Discrimination of Nonstationary Sinusoids. - Jeremy Wells; Damian T. Murphy (IEEE Trans. Speech Audio Process., 2010)

Auralization of sonic crystals through simulation of acoustic band gaps in two-dimensional periodic scattering arrays. - Sorrel Hoare; Damian T. Murphy (WASPAA, 2011)

A Phase Grating Approach to Modeling Surface Diffusion in FDTD Room Acoustics Simulations. - Konrad Kowalczyk; Maarten van Walstijn; Damian T. Murphy (IEEE Trans. Speech Audio Process., 2011)

Spatial Encoding of Finite Difference Time Domain Acoustic Models for Auralization. - Alex Southern; Damian T. Murphy; Lauri Savioja (IEEE Trans. Speech Audio Process., 2012)

Room impulse response synthesis based on a 2D multi-plane FDTD hybrid acoustic model. - Stephen Oxnard; Damian T. Murphy (WASPAA, 2013)

Room Impulse Response Synthesis and Validation Using a Hybrid Acoustic Model. - Alex Southern; Samuel Siltanen; Damian T. Murphy; Lauri Savioja (IEEE Trans. Speech Audio Process., 2013)

Three-Dimensional Digital Waveguide Mesh Simulation of Cylindrical Vocal Tract Analogs. - Matt Speed; Damian T. Murphy; David M. Howard 001 (IEEE Trans. Speech Audio Process., 2013)

Explicit higher-order FDTD schemes for 3D room acoustic simulation. - Jelle Van Mourik; Damian T. Murphy (IEEE ACM Trans. Audio Speech Lang. Process., 2014)

Modeling the Vocal Tract Transfer Function Using a 3D Digital Waveguide Mesh. - Matt Speed; Damian T. Murphy; David M. Howard 001 (IEEE ACM Trans. Audio Speech Lang. Process., 2014)

Acoustic Scene Classification Using Spatial Features. - Marc C. Green; Damian T. Murphy (DCASE, 2017)

Articulatory Text-to-Speech Synthesis Using the Digital Waveguide Mesh Driven by a Deep Neural Network. - Amelia Jane Gully; Takenori Yoshimura; Damian T. Murphy; Kei Hashimoto; Yoshihiko Nankaku; Keiichi Tokuda (INTERSPEECH, 2017)

Modeling Sparsely Reflecting Outdoor Acoustic Scenes Using the Waveguide Web. - Francis Stevens; Damian T. Murphy; Lauri Savioja; Vesa Välimäki (IEEE ACM Trans. Audio Speech Lang. Process., 2017)

Viking VR: Designing a Virtual Reality Experience for a Museum. - Guy Schofield; Gareth Beale; Nicole Beale; Martin Fell; Dawn Hadley; Jonathan Hook; Damian T. Murphy; Julian Richards 001; Lewis Thresh (Conference on Designing Interactive Systems, 2018)

Silent Speech: Restoring the Power of Speech to People whose Larynx has been Removed. - José Andrés González López; Phil D. Green; Damian T. Murphy; Amelia Jane Gully; James M. Gilbert (IberSPEECH, 2018)

Diphthong Synthesis Using the Dynamic 3D Digital Waveguide Mesh. - Amelia Jane Gully; Helena Daffern; Damian T. Murphy (IEEE ACM Trans. Audio Speech Lang. Process., 2018)

Sound Source Localisation in Ambisonic Audio Using Peak Clustering. - Marc C. Green; Damian T. Murphy (DCASE, 2019)

Acoustic Scene Classification Using Higher-Order Ambisonic Features. - Marc C. Green; Sharath Adavanne; Damian T. Murphy; Tuomas Virtanen (WASPAA, 2019)

Emotional Congruence in Video Game Audio. - Duncan A. H. Williams; Peter I. Cowling; Damian T. Murphy (Encyclopedia of Computer Graphics and Games, 2019)

The Past Has Ears (PHE): XR Explorations of Acoustic Spaces as Cultural Heritage. - Brian F. G. Katz; Damian T. Murphy; Angelo Farina (AVR (2), 2020)

Using design dimensions to develop a multi-device audio experience through workshops and prototyping. - David Geary; Jon Francombe; Kristian Hentschel; Damian T. Murphy (Audio Mostly Conference, 2023)

Speech Intelligibility versus Congruency: User Preferences of the Acoustics of Virtual Reality Game Spaces. - Constantin Popp; Damian T. Murphy (Virtual Worlds, 2024)

Evaluating Hearables for Augmenting TV Audio in Shared Viewing Environments. - David Geary; Kristian Hentschel; Damian T. Murphy (IEEE Commun. Mag., 2024)