A point-based method for animating elastoplastic solids. - Dan Gerszewski; Haimasree Bhattacharya; Adam W. Bargteil (Symposium on Computer Animation, 2009)

Physics-inspired upsampling for cloth simulation in games. - Ladislav Kavan; Dan Gerszewski; Adam W. Bargteil; Peter-Pike J. Sloan (ACM Trans. Graph., 2011)

Enhancements to Model-reduced Fluid Simulation. - Dan Gerszewski; Ladislav Kavan; Peter-Pike J. Sloan; Adam W. Bargteil (MIG, 2013)

Physics-based animation of large-scale splashing liquids. - Dan Gerszewski; Adam W. Bargteil (ACM Trans. Graph., 2013)

Physics-Based Animations of Large-Scale Splashing Liquids, Elastoplastic Solids, and Model-Reduced Flow. - Dan Gerszewski (2014)

Basis enrichment and solid-fluid coupling for model-reduced fluid simulation. - Dan Gerszewski; Ladislav Kavan; Peter-Pike Sloan; Adam W. Bargteil (Comput. Animat. Virtual Worlds, 2015)