Self-Checking Tamper-Proofing Based on Software Behavior Model. - Dan Li 012; Yingsong Hu; Xiangxiao Hu; Hefei Ling (FCST, 2009)

A Hybrid Neural Network Model Based Reinforcement Learning Agent. - Pengyi Gao; Chuanbo Chen; Kui Zhang; Yingsong Hu; Dan Li 012 (ISNN (1), 2010)

A Fast Accurate Interpretive Simulator Based on Shared Basic Block Cache Technique. - Yingsong Hu; Dan Li 012; Jun Xiao; Liang Guo (APSCC, 2012)

Nonnegative sparse coding induced hashing for image copy detection. - Fuhao Zou; Hui Feng 002; Hefei Ling; Cong Liu 008; Lingyu Yan; Ping Li 021; Dan Li 012 (Neurocomputing, 2013)

Least square regularized spectral hashing for similarity search. - Fuhao Zou; Cong Liu 008; Hefei Ling; Hui Feng 002; Lingyu Yan; Dan Li 012 (Signal Process., 2013)

Real-time depth-of-field rendering for shadow. - Yingsong Hu; Jiayi Mao; Dan Li 012; Yuzhong Chen (ICSAI, 2017)

Objectness Region Enhancement Networks for Scene Parsing. - Xin-Yu Ou; Ping Li 021; Hefei Ling; Si Liu 001; Tianjiang Wang; Dan Li 012 (J. Comput. Sci. Technol., 2017)

Research of Deceptive Review Detection Based on Target Product Identification and Metapath Feature Weight Calculation. - Ling Yuan; Dan Li 012; Shikang Wei; Mingli Wang 004 (Complex., 2018)

A map-matching algorithm with low-frequency floating car data based on matching path. - Ling Yuan; Dan Li 012; Song Hu (EURASIP J. Wirel. Commun. Netw., 2018)

An adaptive control momentum method as an optimizer in the cloud. - Jianhao Ding; Lansheng Han; Dan Li 012 (Future Gener. Comput. Syst., 2018)

3D scene reconstruction using a texture probabilistic grammar. - Dan Li 012; Disheng Hu; Yuke Sun; Yingsong Hu (Multim. Tools Appl., 2018)

Parallel BVH Construction Using Locally Density Clustering. - Yingsong Hu; Weijian Wang; Dan Li 012; Qingzhi Zeng; Yunfei Hu (IEEE Access, 2019)

Learning Illumination from a Limited Field-of-View Image. - Yuke Sun; Dan Li 012; Shuang Liu 011; Tianchi Cao; Yingsong Hu (ICME Workshops, 2020)

GAN-Based Face Attribute Editing. - Shuang Liu 011; Dan Li 012; Tianchi Cao; Yuke Sun; Yingsong Hu; JunWen Ji (IEEE Access, 2020)

Camera pose estimation based on global structure from motion. - Dan Li 012; Danya Song; Shuang Liu 011; JunWen Ji; Kang Zeng; Yingsong Hu; Hefei Ling (Multim. Tools Appl., 2020)

Illumination consistency based on single low dynamic range images. - Ling Yuan; Yingsong Hu; Dan Li 012; Qiwei Tan; Pengzhan Xu (Multim. Tools Appl., 2020)

Use mean field theory to train a 200-layer vanilla GAN. - Dan Li 012; Shuang Liu 011; Zhengxin Lyu; Weilai Xiang; Wei He; Fengqi Liu; Zhen Zhang (ICTAI, 2021)

A SLAM System Based on RGBD Image and Point-Line Feature. - Dan Li 012; Shuang Liu 011; Weilai Xiang; Qiwei Tan; Kaicheng Yuan; Zhen Zhang; Yingsong Hu (IEEE Access, 2021)

Faster Ray Tracing through Hierarchy Cut Code. - Weilai Xiang; Fengqi Liu; Dan Li 012; Zhaonan Tan; Pengzhan Xu; Meizhi Liu; Qilong Kou (CoRR, 2023)

Generate Coherent Rays Directly. - Fengqi Liu; Zaonan Tan; Weilai Xiang; Chenhao Lu; Dan Li 012; Xu Gong; Yulong Shi; Songnan Shi; Qilong Kou; Bo Hu (CoRR, 2023)

Multi-person pose estimation based on graph grouping optimization. - Qingzhi Zeng; Yingsong Hu; Dan Li 012; Dongya Sun (Multim. Tools Appl., 2023)

EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation. - Wenkai Liu; Tao Guan; Bin Zhu; Lili Ju; Zikai Song; Dan Li 012; Yuesong Wang 001; Wei Yang 011 (CoRR, 2024)

Faster Ray Tracing through Hierarchy Cut Code. - Weilai Xiang; Fengqi Liu; Zaonan Tan; Dan Li 012; Pengzhan Xu; Meizhi Liu; Qilong Kou (Comput. Graph. Forum, 2024)

EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representation. - Wenkai Liu; Tao Guan; Bin Zhu; Luoyuan Xu; Zikai Song; Dan Li 012; Yuesong Wang 001; Wei Yang 034 (IEEE Multim., 2025)