Fizzees (Physical Electronic Energisers). - Hans Daanen; Tash Lee; Dan Sutch (SIGGRAPH Educators Program, 2007)

AR gone wild: two approaches to using augmented reality learning games in Zoos. - Judy Perry; Eric Klopfer; Marleigh Norton; Dan Sutch; Richard Sandford; Keri Facer (ICLS (3), 2008)

Early years learning with digital technologies: the relationship between research and design. - Rosamund Sutherland; Sarah Eagle; Claire O'Malley; Andrew Manches; Dan Sutch (ICLS (3), 2008)