A Physics Based Multi-Resolution Model for the Simulation of Turbulent Gases and Combustion. - Daniel Barrero; Mathias Paulin; René Caubet (Computer Animation and Simulation, 1999)

CFD and realistic visualization for the analysis of fire scenarios. - Daniel Barrero; Jean-Philippe Hardy; Marcelo Reggio; Benoît Ozell (SIGGRAPH Posters, 2004)

Porting game engines to Direct3D 10: Relic Entertainment's Company of Heroes. - Daniel Barrero (SIGGRAPH Courses, 2007)