Why Can I See My Avatar? Embodied Visual Engagement in the Third-Person Video Game. - Daniel Black (Games Cult., 2017)

Girls Immersed in Robotics Learning. - Beryl Hoffman; Florence R. Sullivan; Daniel Black; Jacob Bashista; Rachel Darley Gary; Isabel Castellanos; Mary Moriarty; Elisabeth Fein; Özkan Yildiz; Ali Söken; Andrew Pasquale (SIGCSE (2), 2022)

The behavior economy: The creation of behavior as an object of online surveillance. - Daniel Black (Inf. Soc., 2024)