Trust online. - Batya Friedman; Peter H. Kahn Jr.; Daniel C. Howe (Commun. ACM, 2000)

Users' conceptions of web security: a comparative study. - Batya Friedman; W. David Hurley; Daniel C. Howe; Edward W. Felten; Helen Nissenbaum (CHI Extended Abstracts, 2002)

Users' conceptions of risks and harms on the web: a comparative study. - Batya Friedman; W. David Hurley; Daniel C. Howe; Helen Nissenbaum; Edward W. Felten (CHI Extended Abstracts, 2002)

Informed Consent in the Mozilla Browser: Implementing Value Sensitive Design. - Batya Friedman; Daniel C. Howe; Edward W. Felten (HICSS, 2002)

Values at play: design tradeoffs in socially-oriented game design. - Mary Flanagan; Daniel C. Howe; Helen Nissenbaum (CHI, 2005)

New Design Methods for Activist Gaming. - Mary Flanagan; Helen Nissenbaum; Daniel C. Howe (DiGRA Conference, 2005)

RiTa: creativity support for computational literature. - Daniel C. Howe (Creativity & Cognition, 2009)

Creativity Support for Computational Literature. - Daniel C. Howe (2009)

The Readers Project: procedural agents and literary vectors. - Daniel C. Howe; John Cayley (SIGGRAPH Art Gallery, 2011)

Engineering Privacy and Protest: A Case Study of AdNauseam. - Daniel C. Howe; Helen Nissenbaum (IWPE@SP, 2017)

DIALOGIC: A Toolkit for Generative Interactive Dialog. - Daniel C. Howe (FDG, 2020)

Lyric Poetry in the Face of Posthumanism: An Analysis of Generative AI-Assisted Poetry Writing. - Yuxuan Huang; James Shea; Daniel C. Howe; Jussi Holopainen (Creativity & Cognition, 2025)