Olympic Run. - Martin Faust; Daniel Cermak-Sassenrath (GI Jahrestagung (1), 2004)

Mixed REality Adventures, Interaction in Caves. - Bernd Robben; Dieter Müller; Martin Faust; Daniel Cermak-Sassenrath; Friedrich Wilhelm Bruns (MuC, 2005)

MR Auto Racing Mixed Reality Game for Public Installation. - Daniel Cermak-Sassenrath (GI Jahrestagung (1), 2007)

Photo Shooting - Too Much Reality in Mixed Reality? - Daniel Cermak-Sassenrath (MuC (Workshopband), 2008)

Experimente in be-greifbarem Sound. - Daniel Cermak-Sassenrath; Jobst Prinzhorn (MuC (Workshopband), 2009)

Unvollendet - und zwar aus Prinzip! Be-greifbare Interaktion im Kontext von Kunst. - Susanne Grabowski; Daniel Cermak-Sassenrath (MuC (Workshopband), 2009)

Interaktivität als Spiel: neue Perspektiven auf den Alltag mit dem Computer. - Daniel Cermak-Sassenrath (2010)

Experiences with design patterns for oldschool action games. - Daniel Cermak-Sassenrath (IE, 2012)

Beyond arcade machines: students building interactive tangible installations. - Daniel Cermak-Sassenrath (IE, 2012)

Box Me Dumb Human installation. - Daniel Cermak-Sassenrath (IE, 2012)

Makin' f*¢&|# cake: the innocent, the vulgar, and the scary. - Daniel Cermak-Sassenrath; Jenna Gavin; Matthew Martin (Creativity & Cognition, 2013)

Filtering the W. - Daniel Cermak-Sassenrath; Clinton Watkins (Creativity & Cognition, 2013)

Shadow Showdown. - Jenna Gavin; Matthew Martin; Daniel Cermak-Sassenrath (Creativity & Cognition, 2013)

Making cake, swearing, and the indefinite meaning of media. - Daniel Cermak-Sassenrath; Matthew Martin; Jenna Gavin; Charles Walker (IE, 2013)

Media filter access. - Daniel Cermak-Sassenrath; Clinton Watkins; Ben Kenobi (IE, 2013)

Shadow showdown: twister in a digital space. - Matthew Martin; Jenna Gavin; Daniel Cermak-Sassenrath; Charles Walker; Ben Kenobi (IE, 2013)

Teaching to tinker: making as an educational strategy. - Daniel Cermak-Sassenrath; Emilie Møllenbach (NordiCHI, 2014)

Physically Active Games for the Cognitive Activation of Students. - Daniel Cermak-Sassenrath (CoG, 2021)