Game-based Climate Change Engagement: Analyzing the Potential of Entertainment and Serious Games. - Daniel Fernández Galeote; Juho Hamari (Proc. ACM Hum. Comput. Interact., 2021)

Avatar Identities and Climate Change Action in Video Games: Analysis of Mitigation and Adaptation Practices. - Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (CHI, 2022)

Balancing the Augmented Experience: Design Tensions in the Location-based Game Pikmin Bloom. - Samuli Laato; Daniel Fernández Galeote; Ferran Altarriba Bertran; Juho Hamari (CHI Extended Abstracts, 2022)

Understanding the Game-based Learning Experience: A Framework of Frictions Between Design and Play. - Daniel Fernández Galeote; Marius Diamant; Kristofers Volkovs; Chubo Zeko; Mattia Thibault; Nikoletta Zampeta Legaki; Juho Hamari (FDG, 2022)

Forests in Digital Games - An Ecocritical Framework. - Mattia Thibault; Daniel Fernández Galeote; Joseph Macey; Henrietta Jylhä (FDG, 2022)

Gamified apps for sustainable consumption: A systematic review. - Georgina Guillen; Daniel Fernández Galeote; Nevena Sicevic; Juho Hamari; Jaco Quist (GamiFIN, 2022)

The impact of different gamification types in the context of data literacy: An online experiment. - Nikoletta Zampeta Legaki; Daniel Fernández Galeote; Juho Hamari (GamiFIN, 2022)

The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement. - Daniel Fernández Galeote; Chubo Zeko; Kristofers Volkovs; Marius Diamant; Mattia Thibault; Nikoletta Zampeta Legaki; Dorina Rajanen; Mikko Rajanen; Juho Hamari (MindTrek, 2022)

Eco-Joy: Imagining Sustainable and Joyful Food Eco-label Futures. - Gözel Shakeri; Frederike Jung; Ferran Altarriba Bertran; Adrian Friday; Daniel Fernández Galeote (NordiCHI (Adjunct), 2022)

Virtual and Augmented Reality for Environmental Sustainability: A Systematic Review. - Laura D. Cosio; Oguz 'Oz' Buruk; Daniel Fernández Galeote; Isak de Villiers Bosman; Juho Hamari (CHI, 2023)

Climate Connected: An Immersive VR and PC Game for Climate Change Engagement. - Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (CHI PLAY (Companion), 2023)

How Location-based Gaming Affects Players' Nature and Forest Experiences. - Samuli Laato; Daniel Fernández Galeote; Ferran Altarriba Bertran; Konstantinos Papangelis; Juho Hamari (HICSS, 2023)

Gamification for Climate Change Engagement: A User-Centered Design Agenda. - Daniel Fernández Galeote; Mikko Rajanen; Dorina Rajanen; Nikoletta Zampeta Legaki; David J. Langley; Juho Hamari (MindTrek, 2023)

Gamified metacognitive prompts in a higher education flipped classroom. - Annique Smith; Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (MindTrek, 2023)

Towards Supporting Sustainable Grocery Shopping through Joyful Technology: Annotated Portfolio of Speculative Ideas. - Gözel Shakeri; Frederike Jung; Ferran Altarriba Bertran; Daniel Fernández Galeote; Adrian Friday (CoRR, 2023)

From Traditional to Game-Based Learning of Climate Change: A Media Comparison Experiment. - Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (Proc. ACM Hum. Comput. Interact., 2023)

How Location-Based Games Incentivize Moving About: A Study in the Context of Nature-Going. - Samuli Laato; Daniel Fernández Galeote; Ferran Altarriba Bertran; Konstantinos Papangelis; Juho Hamari (Proc. ACM Hum. Comput. Interact., 2023)

Feeling Small or Standing Tall? Height Manipulation Affects Speech Anxiety and Arousal in Virtual Reality. - Anna-Leena Macey; Simo Järvelä; Daniel Fernández Galeote; Juho Hamari (Cyberpsychology Behav. Soc. Netw., 2023)

Text- and game-based communication for climate change attitude, self-efficacy, and behavior: A controlled experiment. - Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (Comput. Hum. Behav., 2023)

Seeding a Repository of Methods-To-Be for Nature-Entangled Design Research. - Oscar Tomico; Anton Poikolainen Rosén; Svenja Keune; Ferran Altarriba Bertran; Danielle Wilde; Daniel Fernández Galeote; Tau Ulv Lenskjold; Ruut Tikkanen; Oguz 'Oz' Buruk; Velvet Spors (Conference on Designing Interactive Systems, 2024)

Edutainment in the Context of Science Communication in Virtual Reality. - Prajwal D'Souza; Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (CHI PLAY (Companion), 2024)

Climate Change at Your Doorstep: An Experiment Using a Digital Game and Distance Framing. - Daniel Fernández Galeote; Nikoletta Zampeta Legaki; Juho Hamari (CHI PLAY (Companion), 2024)

Designing locative human-forest interactions through playful design workshops. - Timo Nummenmaa; Philip Chambers; Mattia Thibault; Samuli Laato; Ferran Altarriba Bertran; Daniel Fernández Galeote; Oguz Turan Buruk (GamiFIN, 2024)

Extended Reality for Public Understanding of Science: A Systematic Literature Review. - Prajwal D'Souza; Nikoletta Zampeta Legaki; Daniel Fernández Galeote; Juho Hamari (MindTrek, 2024)

Changing Climate Change Mental Models Through Game-Based Learning: A Controlled Experiment Involving Cognitive Mapping. - Daniel Fernández Galeote; Nevena Sicevic; Nikoletta Zampeta Legaki; Juho Hamari (Proc. ACM Hum. Comput. Interact., 2024)