Radear: A Tangible Spinning Music Sequencer. - Daniel Gábana Arellano; Andrew P. McPherson (NIME, 2014)

Measuring Affective, Physiological and Behavioural Differences in Solo, Competitive and Collaborative Games. - Daniel Gábana Arellano; Laurissa N. Tokarchuk; Hatice Gunes (INTETAIN, 2016)

Effects of valence and arousal on working memory performance in virtual reality gaming. - Daniel Gábana Arellano; Laurissa N. Tokarchuk; Emily Hannon; Hatice Gunes (ACII, 2017)

Games 4 VRains: affective gaming for working memory training in virtual reality. - Daniel Gábana Arellano (2019)