Measuring the Gain of Automatic Debug. - Daniel Hansson; Heli Uronen-Hansson (MTV, 2013)

Continuous Linting with Automatic Debug. - Daniel Hansson (MTV, 2014)

Automatic Bug Fixing. - Daniel Hansson (MTV, 2015)

Enabling Visual Design Verification Analytics - From Prototype Visualizations to an Analytics Tool using the Unity Game Engine. - Markus Borg; Daniel Brytting; Daniel Hansson (CoRR, 2018)

SZZ unleashed: an open implementation of the SZZ algorithm - featuring example usage in a study of just-in-time bug prediction for the Jenkins project. - Markus Borg; Oscar Svensson; Kristian Berg; Daniel Hansson (MaLTeSQuE@ESEC/SIGSOFT FSE, 2019)